CMDR Poligrafix profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,312,745,396 cr |
Credits spent on ships | 613,641,711 cr |
Credits spent on outfitting | 1,364,251,744 cr |
Credits spent on repairs | 19,652,811 cr |
Credits spent on fuel | 204,110 cr |
Credits spent on munitions | 4,029,568 cr |
Insurance claims | 146 |
Total claim costs | 228,571,528 cr |
Combat |
|
Bounties claimed | 4,973 |
Profit from bounties | 356,386,215 cr |
Combat bonds | 369 |
Profit from combat bonds | 13,624,446 cr |
Assassinations | 493 |
Profit from assassinations | 314,861,600 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 968 |
Crime |
|
Fines issued | 510 |
Lifetime fines value | 595,143 cr |
Bounties received/earned | 1,569 |
Lifetime bounty value | 6,238,450 cr |
Highest bounty issued | 722,900 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 337,217 cr |
Commodities smuggled | 77 |
Average profit | 6,612 cr |
Highest single transaction | 46,293 cr |
Trading |
|
Market network | 143 |
Trading profit | 680,318,290 cr |
Commodities traded | 1,834 |
Average profit | 1,250,585 cr |
Highest single transaction | 153,974,016 cr |
Mining |
|
Profits from mining | 662,796,458 cr |
Minerals refined | 1,223 |
Materials collected | 31,324 |
Exploration |
|
Systems visited | 4,018 |
Profits from exploration | 447,695,422 cr |
Level 2 detailed scans | 25,332 |
Level 3 detailed scans | 25,271 |
Highest payout | 8,841,083 cr |
Total hyperspace distance | 169,164 ly |
Total hyperspace jumps | 6,138 |
Max distance from start | 21,592.57 ly |
Max distance from Sol | 21,614.42 ly |
Max distance from Colonia | 31,341.76 ly |
Approximate time played | 23W 3D 15H 25M |
Search and Rescue |
|
Total items rescued | 214 |
Total profit | 4,306,675 cr |
Total rescue transactions | 70 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,575 |
Grade 1 upgrades generated | 246 |
Grade 2 upgrades generated | 277 |
Grade 3 upgrades generated | 369 |
Grade 4 upgrades generated | 346 |
Grade 5 upgrades generated | 337 |
Crew |
|
Crew credits earned | 348,611,837 cr |
Crew hired | 19 |
Crew fired | 6 |
Crew lost | 16 |
Multi-Crew |
|
Total time in multi-crew | 1W 2D 21H 3M 14S |
Time in gunner role | 3H 57M 57S |
Time in fighter con role | 23H 11M 36S |
Total credits accrued | 67,403,054 cr |
Total fines accrued | 114,416,050 cr |