CMDR Poligrafix profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 312 745 396 cr |
Credits spent on ships | 613 641 711 cr |
Credits spent on outfitting | 1 364 251 744 cr |
Credits spent on repairs | 19 652 811 cr |
Credits spent on fuel | 204 110 cr |
Credits spent on munitions | 4 029 568 cr |
Insurance claims | 146 |
Total claim costs | 228 571 528 cr |
Combat |
|
Bounties claimed | 4 973 |
Profit from bounties | 356 386 215 cr |
Combat bonds | 369 |
Profit from combat bonds | 13 624 446 cr |
Assassinations | 493 |
Profit from assassinations | 314 861 600 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 968 |
Crime |
|
Fines issued | 510 |
Lifetime fines value | 595 143 cr |
Bounties received/earned | 1 569 |
Lifetime bounty value | 6 238 450 cr |
Highest bounty issued | 722 900 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 337 217 cr |
Commodities smuggled | 77 |
Average profit | 6 612 cr |
Highest single transaction | 46 293 cr |
Trading |
|
Market network | 143 |
Trading profit | 680 318 290 cr |
Commodities traded | 1 834 |
Average profit | 1 250 585 cr |
Highest single transaction | 153 974 016 cr |
Mining |
|
Profits from mining | 662 796 458 cr |
Minerals refined | 1 223 |
Materials collected | 31 324 |
Exploration |
|
Systems visited | 4 018 |
Profits from exploration | 447 695 422 cr |
Level 2 detailed scans | 25 332 |
Level 3 detailed scans | 25 271 |
Highest payout | 8 841 083 cr |
Total hyperspace distance | 169 164 ly |
Total hyperspace jumps | 6 138 |
Max distance from start | 21 592,57 ly |
Max distance from Sol | 21 614,42 ly |
Max distance from Colonia | 31 341,76 ly |
Approximate time played | 23W 3D 15H 25M |
Search and Rescue |
|
Total items rescued | 214 |
Total profit | 4 306 675 cr |
Total rescue transactions | 70 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 575 |
Grade 1 upgrades generated | 246 |
Grade 2 upgrades generated | 277 |
Grade 3 upgrades generated | 369 |
Grade 4 upgrades generated | 346 |
Grade 5 upgrades generated | 337 |
Crew |
|
Crew credits earned | 348 611 837 cr |
Crew hired | 19 |
Crew fired | 6 |
Crew lost | 16 |
Multi-Crew |
|
Total time in multi-crew | 1W 2D 21H 3M 14S |
Time in gunner role | 3H 57M 57S |
Time in fighter con role | 23H 11M 36S |
Total credits accrued | 67 403 054 cr |
Total fines accrued | 114 416 050 cr |