CMDR Steven Gift profile

(Python)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 188,554,217,957 cr |
Credits spent on ships | 1,849,489,610 cr |
Credits spent on outfitting | 6,491,402,727 cr |
Credits spent on repairs | 308,769,556 cr |
Credits spent on fuel | 8,400,478 cr |
Credits spent on munitions | 85,100,893 cr |
Insurance claims | 185 |
Total claim costs | 1,852,695,127 cr |
Combat |
|
Bounties claimed | 108,322 |
Profit from bounties | 24,555,378,259 cr |
Combat bonds | 84,986 |
Profit from combat bonds | 61,594,056,282 cr |
Assassinations | 4,425 |
Profit from assassinations | 3,531,458,346 cr |
Highest single reward | 2,922,000 cr |
Skimmers killed | 338 |
Crime |
|
Fines issued | 860 |
Lifetime fines value | 21,873,473 cr |
Bounties received/earned | 879 |
Lifetime bounty value | 93,484,355 cr |
Highest bounty issued | 4,870,600 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 5,470,625 cr |
Commodities smuggled | 1,798 |
Average profit | 124,332 cr |
Highest single transaction | 1,481,238 cr |
Trading |
|
Market network | 1,266 |
Trading profit | 22,611,959,180 cr |
Commodities traded | 1,269,667 |
Average profit | 3,616,756 cr |
Highest single transaction | 366,788,520 cr |
Mining |
|
Profits from mining | 22,059,564,168 cr |
Minerals refined | 72,938 |
Materials collected | 312,939 |
Exploration |
|
Systems visited | 38,056 |
Profits from exploration | 4,086,735,562 cr |
Level 2 detailed scans | 329,307 |
Level 3 detailed scans | 329,302 |
Highest payout | 6,798,858 cr |
Total hyperspace distance | 2,164,849 ly |
Total hyperspace jumps | 84,411 |
Max distance from start | 37,391.09 ly |
Max distance from Sol | 37,449.21 ly |
Max distance from Colonia | 35,655.17 ly |
Approximate time played | 86W 4D 7H 58M |
Passengers |
|
Total bulk passengers delivered | 75,889 |
Total VIPs delivered | 13,829 |
Total delivered | 89,718 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 472 |
Total profit | 8,430,331 cr |
Total rescue transactions | 107 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9,602 |
Grade 1 upgrades generated | 868 |
Grade 2 upgrades generated | 1,044 |
Grade 3 upgrades generated | 1,441 |
Grade 4 upgrades generated | 1,946 |
Grade 5 upgrades generated | 4,303 |
Crew |
|
Crew credits earned | 20,737,824,240 cr |
Crew hired | 16 |
Crew fired | 13 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 32M 1S |
Time in gunner role | 15M 18S |
Time in fighter con role | 34M 20S |