CMDR Razor Firefly profile
(Diamondback Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 31,986,312,195 cr |
Credits spent on ships | 1,860,726,020 cr |
Credits spent on outfitting | 4,432,537,849 cr |
Credits spent on repairs | 31,624,066 cr |
Credits spent on fuel | 948,540 cr |
Credits spent on munitions | 7,433,017 cr |
Insurance claims | 47 |
Total claim costs | 169,057,272 cr |
Combat |
|
Bounties claimed | 5,631 |
Profit from bounties | 804,689,861 cr |
Combat bonds | 12,010 |
Profit from combat bonds | 4,998,422,389 cr |
Assassinations | 88 |
Profit from assassinations | 75,238,391 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 198 |
Lifetime fines value | 2,829,757 cr |
Bounties received/earned | 230 |
Lifetime bounty value | 265,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 58,854 cr |
Commodities smuggled | 127 |
Average profit | 9,809 cr |
Highest single transaction | 51,362 cr |
Trading |
|
Market network | 210 |
Trading profit | 13,856,946,066 cr |
Commodities traded | 267,702 |
Average profit | 12,551,582 cr |
Highest single transaction | 540,072,000 cr |
Mining |
|
Profits from mining | 11,034,901,029 cr |
Minerals refined | 25,650 |
Materials collected | 54,764 |
Exploration |
|
Systems visited | 5,162 |
Profits from exploration | 631,521,983 cr |
Level 2 detailed scans | 21,992 |
Level 3 detailed scans | 21,990 |
Highest payout | 15,579,684 cr |
Total hyperspace distance | 390,081 ly |
Total hyperspace jumps | 11,803 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 26,844.50 ly |
Approximate time played | 18W 9H 1M |
Passengers |
|
Total bulk passengers delivered | 16,772 |
Total VIPs delivered | 8,330 |
Total delivered | 25,102 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 116 |
Total profit | 1,233,416 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 10,740 |
Grade 1 upgrades generated | 1,159 |
Grade 2 upgrades generated | 1,674 |
Grade 3 upgrades generated | 2,512 |
Grade 4 upgrades generated | 2,947 |
Grade 5 upgrades generated | 2,448 |
Crew |
|
Crew credits earned | 214,084,381 cr |
Crew hired | 2 |
Crew fired | 1 |