CMDR Razor Firefly profile
(Diamondback Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 31 986 312 195 cr |
Credits spent on ships | 1 860 726 020 cr |
Credits spent on outfitting | 4 432 537 849 cr |
Credits spent on repairs | 31 624 066 cr |
Credits spent on fuel | 948 540 cr |
Credits spent on munitions | 7 433 017 cr |
Insurance claims | 47 |
Total claim costs | 169 057 272 cr |
Combat |
|
Bounties claimed | 5 631 |
Profit from bounties | 804 689 861 cr |
Combat bonds | 12 010 |
Profit from combat bonds | 4 998 422 389 cr |
Assassinations | 88 |
Profit from assassinations | 75 238 391 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 198 |
Lifetime fines value | 2 829 757 cr |
Bounties received/earned | 230 |
Lifetime bounty value | 265 200 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 58 854 cr |
Commodities smuggled | 127 |
Average profit | 9 809 cr |
Highest single transaction | 51 362 cr |
Trading |
|
Market network | 210 |
Trading profit | 13 856 946 066 cr |
Commodities traded | 267 702 |
Average profit | 12 551 582 cr |
Highest single transaction | 540 072 000 cr |
Mining |
|
Profits from mining | 11 034 901 029 cr |
Minerals refined | 25 650 |
Materials collected | 54 764 |
Exploration |
|
Systems visited | 5 162 |
Profits from exploration | 631 521 983 cr |
Level 2 detailed scans | 21 992 |
Level 3 detailed scans | 21 990 |
Highest payout | 15 579 684 cr |
Total hyperspace distance | 390 081 ly |
Total hyperspace jumps | 11 803 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 26 844,50 ly |
Approximate time played | 18W 9H 1M |
Passengers |
|
Total bulk passengers delivered | 16 772 |
Total VIPs delivered | 8 330 |
Total delivered | 25 102 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 116 |
Total profit | 1 233 416 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 10 740 |
Grade 1 upgrades generated | 1 159 |
Grade 2 upgrades generated | 1 674 |
Grade 3 upgrades generated | 2 512 |
Grade 4 upgrades generated | 2 947 |
Grade 5 upgrades generated | 2 448 |
Crew |
|
Crew credits earned | 214 084 381 cr |
Crew hired | 2 |
Crew fired | 1 |