CMDR Pwnsomemcdk profile
Profile

Distances submitted:
0
Systems visited:
2,408
Systems discovered first:
674
Balance:
135,037,927 Cr
Ranks
Mostly Defenceless
Directionless
Federation: Recruit
Empire: Lord
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 405,776,298 cr |
Credits spent on ships | 266,634,098 cr |
Credits spent on outfitting | 288,270,142 cr |
Credits spent on repairs | 2,593,734 cr |
Credits spent on fuel | 113,247 cr |
Credits spent on munitions | 396,128 cr |
Insurance claims | 12 |
Total claim costs | 2,328,360 cr |
Combat |
|
Bounties claimed | 769 |
Profit from bounties | 13,762,648 cr |
Combat bonds | 200 |
Profit from combat bonds | 5,584,101 cr |
Assassinations | 2 |
Profit from assassinations | 14,497 cr |
Highest single reward | 142,380 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 16,874 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 81,770 cr |
Highest bounty issued | 9,555 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 26,835 cr |
Commodities smuggled | 25 |
Average profit | 2,064 cr |
Highest single transaction | 14,828 cr |
Trading |
|
Market network | 29 |
Trading profit | 6,854,830 cr |
Commodities traded | 4,300 |
Average profit | 70,668 cr |
Highest single transaction | 429,528 cr |
Mining |
|
Profits from mining | 2,622 cr |
Minerals refined | 2 |
Materials collected | 2,652 |
Exploration |
|
Systems visited | 2,992 |
Profits from exploration | 362,297,937 cr |
Level 2 detailed scans | 23,360 |
Level 3 detailed scans | 23,372 |
Highest payout | 5,700,271 cr |
Total hyperspace distance | 124,772 ly |
Total hyperspace jumps | 3,442 |
Max distance from start | 12,083.53 ly |
Max distance from Sol | 12,082.88 ly |
Max distance from Colonia | 28,922.11 ly |
Approximate time played | 1W 6D 23H 56M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 5 |
Total delivered | 17 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 77 |
Grade 1 upgrades generated | 16 |
Grade 2 upgrades generated | 15 |
Grade 3 upgrades generated | 23 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 11 |
Multi-Crew |
|
Total time in multi-crew | 3H 12M 34S |
Time in gunner role | 1H 33M 21S |
Total credits accrued | 207,860 cr |