CMDR Pwnsomemcdk profile
Profile

Distances submitted:
0
Systems visited:
2 408
Systems discovered first:
674
Balance:
135 037 927 Cr
Ranks
Mostly Defenceless
Directionless
Federation: Recruit
Empire: Lord
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 405 776 298 cr |
Credits spent on ships | 266 634 098 cr |
Credits spent on outfitting | 288 270 142 cr |
Credits spent on repairs | 2 593 734 cr |
Credits spent on fuel | 113 247 cr |
Credits spent on munitions | 396 128 cr |
Insurance claims | 12 |
Total claim costs | 2 328 360 cr |
Combat |
|
Bounties claimed | 769 |
Profit from bounties | 13 762 648 cr |
Combat bonds | 200 |
Profit from combat bonds | 5 584 101 cr |
Assassinations | 2 |
Profit from assassinations | 14 497 cr |
Highest single reward | 142 380 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 16 874 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 81 770 cr |
Highest bounty issued | 9 555 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 26 835 cr |
Commodities smuggled | 25 |
Average profit | 2 064 cr |
Highest single transaction | 14 828 cr |
Trading |
|
Market network | 29 |
Trading profit | 6 854 830 cr |
Commodities traded | 4 300 |
Average profit | 70 668 cr |
Highest single transaction | 429 528 cr |
Mining |
|
Profits from mining | 2 622 cr |
Minerals refined | 2 |
Materials collected | 2 652 |
Exploration |
|
Systems visited | 2 992 |
Profits from exploration | 362 297 937 cr |
Level 2 detailed scans | 23 360 |
Level 3 detailed scans | 23 372 |
Highest payout | 5 700 271 cr |
Total hyperspace distance | 124 772 ly |
Total hyperspace jumps | 3 442 |
Max distance from start | 12 083,53 ly |
Max distance from Sol | 12 082,88 ly |
Max distance from Colonia | 28 922,11 ly |
Approximate time played | 1W 6D 23H 56M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 5 |
Total delivered | 17 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 77 |
Grade 1 upgrades generated | 16 |
Grade 2 upgrades generated | 15 |
Grade 3 upgrades generated | 23 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 11 |
Multi-Crew |
|
Total time in multi-crew | 3H 12M 34S |
Time in gunner role | 1H 33M 21S |
Total credits accrued | 207 860 cr |