CMDR Inamabilis profile
(Diamondback Explorer)
Federation: Chief Petty Officer
Empire: Serf
Balance |
|
---|---|
Current assets | 1,096,776,979 cr |
Credits spent on ships | 352,214,379 cr |
Credits spent on outfitting | 631,434,350 cr |
Credits spent on repairs | 2,248,422 cr |
Credits spent on fuel | 198,075 cr |
Credits spent on munitions | 69,920 cr |
Insurance claims | 22 |
Total claim costs | 106,961,171 cr |
Combat |
|
Bounties claimed | 40 |
Profit from bounties | 2,558,096 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 7 |
Profit from assassinations | 1,734,503 cr |
Highest single reward | 257,156 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 68 |
Lifetime fines value | 1,402,079 cr |
Bounties received/earned | 57 |
Lifetime bounty value | 711,900 cr |
Highest bounty issued | 187,900 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 77 |
Trading profit | 864,746,013 cr |
Commodities traded | 67,136 |
Average profit | 3,144,531 cr |
Highest single transaction | 282,247,214 cr |
Mining |
|
Profits from mining | 569,788,158 cr |
Minerals refined | 1,771 |
Materials collected | 5,761 |
Exploration |
|
Systems visited | 3,602 |
Profits from exploration | 343,559,062 cr |
Level 2 detailed scans | 17,530 |
Level 3 detailed scans | 17,529 |
Highest payout | 7,413,694 cr |
Total hyperspace distance | 174,289 ly |
Total hyperspace jumps | 4,156 |
Max distance from start | 58,912.69 ly |
Max distance from Sol | 58,930.81 ly |
Max distance from Colonia | 37,003.84 ly |
Approximate time played | 3W 2D 1H 55M |
Passengers |
|
Total bulk passengers delivered | 2,599 |
Total VIPs delivered | 18 |
Total delivered | 2,617 |
Total ejected | 116 |
Search and Rescue |
|
Total items rescued | 109 |
Total profit | 176,392 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 356 |
Grade 1 upgrades generated | 103 |
Grade 2 upgrades generated | 69 |
Grade 3 upgrades generated | 77 |
Grade 4 upgrades generated | 59 |
Grade 5 upgrades generated | 48 |
Crew |
|
Crew credits earned | 6,092,851 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 15M 14S |
Time in gunner role | 3H 38M 9S |
Total credits accrued | 7,489 cr |