CMDR iHolby profile

(Orca)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 36,950,184,802 cr |
Credits spent on ships | 2,972,856,416 cr |
Credits spent on outfitting | 12,604,483,225 cr |
Credits spent on repairs | 94,449,861 cr |
Credits spent on fuel | 2,381,677 cr |
Credits spent on munitions | 8,044,262 cr |
Insurance claims | 103 |
Total claim costs | 350,029,115 cr |
Combat |
|
Bounties claimed | 15,175 |
Profit from bounties | 1,189,003,117 cr |
Combat bonds | 10,509 |
Profit from combat bonds | 498,566,950 cr |
Assassinations | 288 |
Profit from assassinations | 537,680,247 cr |
Highest single reward | 2,261,100 cr |
Skimmers killed | 3,687 |
Crime |
|
Fines issued | 564 |
Lifetime fines value | 7,934,438 cr |
Bounties received/earned | 3,067 |
Lifetime bounty value | 10,546,445 cr |
Highest bounty issued | 299,200 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 151,405,405 cr |
Commodities smuggled | 12,050 |
Average profit | 2,074,047 cr |
Highest single transaction | 6,340,320 cr |
Trading |
|
Market network | 456 |
Trading profit | 11,875,204,201 cr |
Commodities traded | 673,887 |
Average profit | 4,152,169 cr |
Highest single transaction | 866,405,376 cr |
Mining |
|
Profits from mining | 10,431,445,967 cr |
Minerals refined | 19,993 |
Materials collected | 58,801 |
Exploration |
|
Systems visited | 42,953 |
Profits from exploration | 6,071,353,151 cr |
Level 2 detailed scans | 58,456 |
Level 3 detailed scans | 131,400 |
Highest payout | 23,661,723 cr |
Total hyperspace distance | 2,913,821 ly |
Total hyperspace jumps | 62,380 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,612.96 ly |
Approximate time played | 29W 1D 14H 31M |
Passengers |
|
Total bulk passengers delivered | 23,177 |
Total VIPs delivered | 1,781 |
Total delivered | 24,958 |
Total ejected | 52 |
Search and Rescue |
|
Total items rescued | 831 |
Total profit | 28,908,144 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,307 |
Grade 1 upgrades generated | 1,424 |
Grade 2 upgrades generated | 645 |
Grade 3 upgrades generated | 1,149 |
Grade 4 upgrades generated | 1,630 |
Grade 5 upgrades generated | 3,459 |
Crew |
|
Crew credits earned | 3,586,319,005 cr |
Crew hired | 24 |
Crew fired | 18 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 6H 37M 4S |
Time in fighter con role | 1M 12S |
Total credits accrued | 187,232 cr |