CMDR j3zz profile
(Fer-de-Lance)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 21,912,421,728 cr |
Credits spent on ships | 2,674,749,886 cr |
Credits spent on outfitting | 9,902,407,787 cr |
Credits spent on repairs | 30,965,289 cr |
Credits spent on fuel | 1,038,200 cr |
Credits spent on munitions | 3,936,014 cr |
Insurance claims | 50 |
Total claim costs | 655,503,226 cr |
Combat |
|
Bounties claimed | 17,083 |
Profit from bounties | 2,582,512,087 cr |
Combat bonds | 1,017 |
Profit from combat bonds | 51,713,890 cr |
Assassinations | 32 |
Profit from assassinations | 6,637,503 cr |
Highest single reward | 2,032,028 cr |
Skimmers killed | 55 |
Crime |
|
Fines issued | 126 |
Lifetime fines value | 2,117,132 cr |
Bounties received/earned | 4,612 |
Lifetime bounty value | 23,642,850 cr |
Highest bounty issued | 224,400 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 172,394 cr |
Commodities smuggled | 249 |
Average profit | 4,420 cr |
Highest single transaction | 66,504 cr |
Trading |
|
Market network | 76 |
Trading profit | 19,370,001,170 cr |
Commodities traded | 31,437 |
Average profit | 85,707,970 cr |
Highest single transaction | 832,889,018 cr |
Mining |
|
Profits from mining | 19,357,236,697 cr |
Minerals refined | 29,212 |
Materials collected | 112,700 |
Exploration |
|
Systems visited | 8,066 |
Profits from exploration | 1,349,396,741 cr |
Level 2 detailed scans | 50,237 |
Level 3 detailed scans | 50,237 |
Highest payout | 14,905,334 cr |
Total hyperspace distance | 445,925 ly |
Total hyperspace jumps | 11,001 |
Max distance from start | 45,253.24 ly |
Max distance from Sol | 45,269.34 ly |
Max distance from Colonia | 34,989.86 ly |
Approximate time played | 19W 3D 16H 23M |
Passengers |
|
Total bulk passengers delivered | 2,439 |
Total VIPs delivered | 405 |
Total delivered | 2,844 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 178 |
Total profit | 3,177,554 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4,225 |
Grade 1 upgrades generated | 471 |
Grade 2 upgrades generated | 560 |
Grade 3 upgrades generated | 852 |
Grade 4 upgrades generated | 1,090 |
Grade 5 upgrades generated | 1,252 |
Crew |
|
Crew credits earned | 1,686,530,790 cr |
Crew hired | 16 |
Crew fired | 14 |
Crew lost | 18 |