CMDR Svlad Cjelli profile
(Krait Phantom)
Federation: None
Empire: Knight
Balance |
|
---|---|
Current assets | 987,029,120 cr |
Credits spent on ships | 390,511,520 cr |
Credits spent on outfitting | 664,512,545 cr |
Credits spent on repairs | 1,971,713 cr |
Credits spent on fuel | 79,981 cr |
Credits spent on munitions | 634,172 cr |
Insurance claims | 7 |
Total claim costs | 24,466,282 cr |
Combat |
|
Bounties claimed | 49 |
Profit from bounties | 982,218 cr |
Combat bonds | 365 |
Profit from combat bonds | 14,601,601 cr |
Assassinations | 2 |
Profit from assassinations | 863,167 cr |
Highest single reward | 247,982 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 157,071 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 16,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 72,035 cr |
Commodities smuggled | 14 |
Average profit | 12,006 cr |
Highest single transaction | 25,450 cr |
Trading |
|
Market network | 60 |
Trading profit | 510,916,604 cr |
Commodities traded | 2,843 |
Average profit | 3,784,567 cr |
Highest single transaction | 107,823,540 cr |
Mining |
|
Profits from mining | 510,013,107 cr |
Minerals refined | 1,422 |
Materials collected | 4,969 |
Exploration |
|
Systems visited | 1,806 |
Profits from exploration | 82,188,879 cr |
Level 2 detailed scans | 4,471 |
Level 3 detailed scans | 4,471 |
Highest payout | 4,832,521 cr |
Total hyperspace distance | 57,054 ly |
Total hyperspace jumps | 2,338 |
Max distance from start | 5,021.25 ly |
Max distance from Sol | 5,040.40 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 2W 5D 3H 42M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1,666 |
Total delivered | 1,666 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 602 |
Grade 1 upgrades generated | 108 |
Grade 2 upgrades generated | 105 |
Grade 3 upgrades generated | 107 |
Grade 4 upgrades generated | 118 |
Grade 5 upgrades generated | 164 |
Crew |
|
Crew credits earned | 33,292,091 cr |
Crew hired | 9 |
Crew fired | 7 |
Multi-Crew |
|
Total time in multi-crew | 2H 38M 36S |
Time in gunner role | 57M 47S |