CMDR Svlad Cjelli profile
(Krait Phantom)
Federation: None
Empire: Knight
Balance |
|
---|---|
Current assets | 987 029 120 cr |
Credits spent on ships | 390 511 520 cr |
Credits spent on outfitting | 664 512 545 cr |
Credits spent on repairs | 1 971 713 cr |
Credits spent on fuel | 79 981 cr |
Credits spent on munitions | 634 172 cr |
Insurance claims | 7 |
Total claim costs | 24 466 282 cr |
Combat |
|
Bounties claimed | 49 |
Profit from bounties | 982 218 cr |
Combat bonds | 365 |
Profit from combat bonds | 14 601 601 cr |
Assassinations | 2 |
Profit from assassinations | 863 167 cr |
Highest single reward | 247 982 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 157 071 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 16 100 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 72 035 cr |
Commodities smuggled | 14 |
Average profit | 12 006 cr |
Highest single transaction | 25 450 cr |
Trading |
|
Market network | 60 |
Trading profit | 510 916 604 cr |
Commodities traded | 2 843 |
Average profit | 3 784 567 cr |
Highest single transaction | 107 823 540 cr |
Mining |
|
Profits from mining | 510 013 107 cr |
Minerals refined | 1 422 |
Materials collected | 4 969 |
Exploration |
|
Systems visited | 1 806 |
Profits from exploration | 82 188 879 cr |
Level 2 detailed scans | 4 471 |
Level 3 detailed scans | 4 471 |
Highest payout | 4 832 521 cr |
Total hyperspace distance | 57 054 ly |
Total hyperspace jumps | 2 338 |
Max distance from start | 5 021,25 ly |
Max distance from Sol | 5 040,40 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 2W 5D 3H 42M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1 666 |
Total delivered | 1 666 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 602 |
Grade 1 upgrades generated | 108 |
Grade 2 upgrades generated | 105 |
Grade 3 upgrades generated | 107 |
Grade 4 upgrades generated | 118 |
Grade 5 upgrades generated | 164 |
Crew |
|
Crew credits earned | 33 292 091 cr |
Crew hired | 9 |
Crew fired | 7 |
Multi-Crew |
|
Total time in multi-crew | 2H 38M 36S |
Time in gunner role | 57M 47S |