CMDR Xernoxious profile
(Alliance Chieftain)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 53,622,988,160 cr |
Credits spent on ships | 2,078,595,737 cr |
Credits spent on outfitting | 6,713,072,778 cr |
Credits spent on repairs | 91,501,266 cr |
Credits spent on fuel | 866,014 cr |
Credits spent on munitions | 37,144,055 cr |
Insurance claims | 226 |
Total claim costs | 1,617,980,227 cr |
Combat |
|
Bounties claimed | 4,297 |
Profit from bounties | 751,133,325 cr |
Combat bonds | 14,357 |
Profit from combat bonds | 64,393,371,286 cr |
Assassinations | 201 |
Profit from assassinations | 270,427,149 cr |
Highest single reward | 1,812,099 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 307 |
Lifetime fines value | 6,552,978 cr |
Bounties received/earned | 578 |
Lifetime bounty value | 2,379,050 cr |
Highest bounty issued | 1,003,600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 8,139 cr |
Commodities smuggled | 5 |
Average profit | 1,628 cr |
Highest single transaction | 1,958 cr |
Trading |
|
Market network | 77 |
Trading profit | 8,704,241,526 cr |
Commodities traded | 61,622 |
Average profit | 31,537,107 cr |
Highest single transaction | 549,818,192 cr |
Mining |
|
Profits from mining | 3,278,176,108 cr |
Minerals refined | 4,797 |
Materials collected | 40,061 |
Exploration |
|
Systems visited | 6,198 |
Profits from exploration | 1,039,793,880 cr |
Level 2 detailed scans | 28,642 |
Level 3 detailed scans | 28,642 |
Highest payout | 17,872,691 cr |
Total hyperspace distance | 485,138 ly |
Total hyperspace jumps | 10,026 |
Max distance from start | 33,914.50 ly |
Max distance from Sol | 33,944.18 ly |
Max distance from Colonia | 22,568.25 ly |
Approximate time played | 20W 2D 17H 30M |
Passengers |
|
Total bulk passengers delivered | 12,852 |
Total VIPs delivered | 653 |
Total delivered | 13,505 |
Total ejected | 74 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 6,351 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 6,963 |
Grade 1 upgrades generated | 921 |
Grade 2 upgrades generated | 842 |
Grade 3 upgrades generated | 1,156 |
Grade 4 upgrades generated | 1,355 |
Grade 5 upgrades generated | 2,689 |
Crew |
|
Crew credits earned | 2,285,533,418 cr |
Crew hired | 8 |
Crew fired | 8 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 16M 11S |
Time in gunner role | 43M 55S |
Time in fighter con role | 50M 30S |
Total credits accrued | 16,915,868 cr |