CMDR Xernoxious profile
(Alliance Chieftain)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 53 619 579 411 cr |
Credits spent on ships | 2 078 595 737 cr |
Credits spent on outfitting | 6 713 072 778 cr |
Credits spent on repairs | 91 741 596 cr |
Credits spent on fuel | 866 325 cr |
Credits spent on munitions | 37 263 097 cr |
Insurance claims | 227 |
Total claim costs | 1 621 529 293 cr |
Combat |
|
Bounties claimed | 4 297 |
Profit from bounties | 751 133 325 cr |
Combat bonds | 14 374 |
Profit from combat bonds | 64 816 186 286 cr |
Assassinations | 201 |
Profit from assassinations | 270 427 149 cr |
Highest single reward | 1 812 099 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 307 |
Lifetime fines value | 6 552 978 cr |
Bounties received/earned | 578 |
Lifetime bounty value | 2 379 050 cr |
Highest bounty issued | 1 003 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 8 139 cr |
Commodities smuggled | 5 |
Average profit | 1 628 cr |
Highest single transaction | 1 958 cr |
Trading |
|
Market network | 77 |
Trading profit | 8 704 241 526 cr |
Commodities traded | 61 622 |
Average profit | 31 537 107 cr |
Highest single transaction | 549 818 192 cr |
Mining |
|
Profits from mining | 3 278 176 108 cr |
Minerals refined | 4 797 |
Materials collected | 40 061 |
Exploration |
|
Systems visited | 6 200 |
Profits from exploration | 1 039 793 880 cr |
Level 2 detailed scans | 28 642 |
Level 3 detailed scans | 28 642 |
Highest payout | 17 872 691 cr |
Total hyperspace distance | 485 415 ly |
Total hyperspace jumps | 10 033 |
Max distance from start | 33 914,50 ly |
Max distance from Sol | 33 944,18 ly |
Max distance from Colonia | 22 568,25 ly |
Approximate time played | 20W 2D 20H 15M |
Passengers |
|
Total bulk passengers delivered | 12 852 |
Total VIPs delivered | 653 |
Total delivered | 13 505 |
Total ejected | 74 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 6 351 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 6 963 |
Grade 1 upgrades generated | 921 |
Grade 2 upgrades generated | 842 |
Grade 3 upgrades generated | 1 156 |
Grade 4 upgrades generated | 1 355 |
Grade 5 upgrades generated | 2 689 |
Crew |
|
Crew credits earned | 2 285 533 418 cr |
Crew hired | 8 |
Crew fired | 8 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 16M 11S |
Time in gunner role | 43M 55S |
Time in fighter con role | 50M 30S |
Total credits accrued | 16 915 868 cr |