CMDR EJMS07 profile
(Alliance Challenger)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,953,250,378 cr |
Credits spent on ships | 502,327,380 cr |
Credits spent on outfitting | 618,826,432 cr |
Credits spent on repairs | 14,219,734 cr |
Credits spent on fuel | 588,487 cr |
Credits spent on munitions | 2,299,342 cr |
Insurance claims | 46 |
Total claim costs | 109,792,898 cr |
Combat |
|
Bounties claimed | 1,689 |
Profit from bounties | 290,759,290 cr |
Combat bonds | 2,374 |
Profit from combat bonds | 3,162,710,491 cr |
Assassinations | 211 |
Profit from assassinations | 64,343,442 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 86 |
Lifetime fines value | 185,333 cr |
Bounties received/earned | 131 |
Lifetime bounty value | 240,450 cr |
Highest bounty issued | 83,400 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 291,185 cr |
Commodities smuggled | 135 |
Average profit | 8,824 cr |
Highest single transaction | 60,995 cr |
Trading |
|
Market network | 131 |
Trading profit | 548,212,789 cr |
Commodities traded | 52,909 |
Average profit | 1,248,776 cr |
Highest single transaction | 45,247,659 cr |
Mining |
|
Profits from mining | 236,563,005 cr |
Minerals refined | 2,068 |
Materials collected | 23,587 |
Exploration |
|
Systems visited | 5,574 |
Profits from exploration | 626,388,606 cr |
Level 2 detailed scans | 29,814 |
Level 3 detailed scans | 29,617 |
Highest payout | 11,745,747 cr |
Total hyperspace distance | 249,393 ly |
Total hyperspace jumps | 9,119 |
Max distance from start | 38,053.93 ly |
Max distance from Sol | 38,096.66 ly |
Max distance from Colonia | 36,780.99 ly |
Approximate time played | 9W 6D 16H 13M |
Passengers |
|
Total bulk passengers delivered | 5,218 |
Total VIPs delivered | 1,564 |
Total delivered | 6,782 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 619,530 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,354 |
Grade 1 upgrades generated | 490 |
Grade 2 upgrades generated | 457 |
Grade 3 upgrades generated | 529 |
Grade 4 upgrades generated | 499 |
Grade 5 upgrades generated | 379 |
Crew |
|
Crew credits earned | 655,523,026 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 19M 6S |
Time in gunner role | 2M 51S |