CMDR Robert Steel profile
(Anaconda)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 17,522,364,343 cr |
Credits spent on ships | 863,173,272 cr |
Credits spent on outfitting | 3,212,522,853 cr |
Credits spent on repairs | 239,019,966 cr |
Credits spent on fuel | 586,946 cr |
Credits spent on munitions | 18,076,610 cr |
Insurance claims | 110 |
Total claim costs | 994,432,730 cr |
Combat |
|
Bounties claimed | 6,349 |
Profit from bounties | 1,164,865,692 cr |
Combat bonds | 8,110 |
Profit from combat bonds | 11,120,010,763 cr |
Assassinations | 270 |
Profit from assassinations | 277,362,783 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 205 |
Crime |
|
Fines issued | 528 |
Lifetime fines value | 41,797,088 cr |
Bounties received/earned | 1,164 |
Lifetime bounty value | 2,880,750 cr |
Highest bounty issued | 751,800 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 830,292 cr |
Commodities smuggled | 404 |
Average profit | 15,376 cr |
Highest single transaction | 105,856 cr |
Trading |
|
Market network | 128 |
Trading profit | 714,221,619 cr |
Commodities traded | 37,015 |
Average profit | 969,093 cr |
Highest single transaction | 42,610,788 cr |
Mining |
|
Profits from mining | 525,861,183 cr |
Minerals refined | 4,595 |
Materials collected | 52,892 |
Exploration |
|
Systems visited | 5,526 |
Profits from exploration | 332,000,504 cr |
Level 2 detailed scans | 52,402 |
Level 3 detailed scans | 52,401 |
Highest payout | 3,501,264 cr |
Total hyperspace distance | 271,811 ly |
Total hyperspace jumps | 10,350 |
Max distance from start | 5,510.28 ly |
Max distance from Sol | 5,533.48 ly |
Max distance from Colonia | 26,208.26 ly |
Approximate time played | 20W 3D 18H 17M |
Passengers |
|
Total bulk passengers delivered | 640 |
Total VIPs delivered | 72 |
Total delivered | 712 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 58 |
Total profit | 1,153,227 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 5,083 |
Grade 1 upgrades generated | 768 |
Grade 2 upgrades generated | 948 |
Grade 3 upgrades generated | 1,173 |
Grade 4 upgrades generated | 1,136 |
Grade 5 upgrades generated | 1,058 |
Crew |
|
Crew credits earned | 403,981,046 cr |
Crew hired | 9 |
Crew fired | 9 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 11H 24M 41S |
Time in gunner role | 2H 10M 32S |
Time in fighter con role | 51M 17S |
Total credits accrued | 5,007,495 cr |