CMDR Robert Steel profile
(Anaconda)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 17 522 364 343 cr |
Credits spent on ships | 863 173 272 cr |
Credits spent on outfitting | 3 212 522 853 cr |
Credits spent on repairs | 239 019 966 cr |
Credits spent on fuel | 586 946 cr |
Credits spent on munitions | 18 076 610 cr |
Insurance claims | 110 |
Total claim costs | 994 432 730 cr |
Combat |
|
Bounties claimed | 6 349 |
Profit from bounties | 1 164 865 692 cr |
Combat bonds | 8 110 |
Profit from combat bonds | 11 120 010 763 cr |
Assassinations | 270 |
Profit from assassinations | 277 362 783 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 205 |
Crime |
|
Fines issued | 528 |
Lifetime fines value | 41 797 088 cr |
Bounties received/earned | 1 164 |
Lifetime bounty value | 2 880 750 cr |
Highest bounty issued | 751 800 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 830 292 cr |
Commodities smuggled | 404 |
Average profit | 15 376 cr |
Highest single transaction | 105 856 cr |
Trading |
|
Market network | 128 |
Trading profit | 714 221 619 cr |
Commodities traded | 37 015 |
Average profit | 969 093 cr |
Highest single transaction | 42 610 788 cr |
Mining |
|
Profits from mining | 525 861 183 cr |
Minerals refined | 4 595 |
Materials collected | 52 892 |
Exploration |
|
Systems visited | 5 526 |
Profits from exploration | 332 000 504 cr |
Level 2 detailed scans | 52 402 |
Level 3 detailed scans | 52 401 |
Highest payout | 3 501 264 cr |
Total hyperspace distance | 271 811 ly |
Total hyperspace jumps | 10 350 |
Max distance from start | 5 510,28 ly |
Max distance from Sol | 5 533,48 ly |
Max distance from Colonia | 26 208,26 ly |
Approximate time played | 20W 3D 18H 17M |
Passengers |
|
Total bulk passengers delivered | 640 |
Total VIPs delivered | 72 |
Total delivered | 712 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 58 |
Total profit | 1 153 227 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 5 083 |
Grade 1 upgrades generated | 768 |
Grade 2 upgrades generated | 948 |
Grade 3 upgrades generated | 1 173 |
Grade 4 upgrades generated | 1 136 |
Grade 5 upgrades generated | 1 058 |
Crew |
|
Crew credits earned | 403 981 046 cr |
Crew hired | 9 |
Crew fired | 9 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 11H 24M 41S |
Time in gunner role | 2H 10M 32S |
Time in fighter con role | 51M 17S |
Total credits accrued | 5 007 495 cr |