CMDR Lawrence Crawley profile
(Anaconda)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2,491,024,744 cr |
Credits spent on ships | 1,070,097,956 cr |
Credits spent on outfitting | 1,830,400,575 cr |
Credits spent on repairs | 12,437,893 cr |
Credits spent on fuel | 478,522 cr |
Credits spent on munitions | 637,833 cr |
Insurance claims | 51 |
Total claim costs | 118,093,803 cr |
Combat |
|
Bounties claimed | 2,011 |
Profit from bounties | 61,532,739 cr |
Combat bonds | 155 |
Profit from combat bonds | 4,386,466 cr |
Assassinations | 2 |
Profit from assassinations | 1,045,046 cr |
Highest single reward | 464,322 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 102 |
Lifetime fines value | 2,903,659 cr |
Bounties received/earned | 56 |
Lifetime bounty value | 52,385 cr |
Highest bounty issued | 8,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1,589,108 cr |
Commodities smuggled | 305 |
Average profit | 122,239 cr |
Highest single transaction | 687,168 cr |
Trading |
|
Market network | 183 |
Trading profit | 703,910,285 cr |
Commodities traded | 123,526 |
Average profit | 1,211,550 cr |
Highest single transaction | 44,428,416 cr |
Mining |
|
Profits from mining | 199,232,323 cr |
Minerals refined | 1,298 |
Materials collected | 10,364 |
Exploration |
|
Systems visited | 7,941 |
Profits from exploration | 247,601,457 cr |
Level 2 detailed scans | 8,457 |
Level 3 detailed scans | 7,937 |
Highest payout | 8,409,528 cr |
Total hyperspace distance | 375,643 ly |
Total hyperspace jumps | 11,652 |
Max distance from start | 33,452.95 ly |
Max distance from Sol | 33,509.64 ly |
Max distance from Colonia | 26,615.86 ly |
Approximate time played | 9W 5H 47M |
Passengers |
|
Total bulk passengers delivered | 2,597 |
Total VIPs delivered | 1,577 |
Total delivered | 4,174 |
Total ejected | 147 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 194,980 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 635 |
Grade 1 upgrades generated | 123 |
Grade 2 upgrades generated | 124 |
Grade 3 upgrades generated | 145 |
Grade 4 upgrades generated | 136 |
Grade 5 upgrades generated | 107 |
Multi-Crew |
|
Total time in multi-crew | 17H 52M 49S |
Time in gunner role | 19M 17S |
Total credits accrued | 317,400 cr |