CMDR Lawrence Crawley profile
(Anaconda)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2 491 024 744 cr |
Credits spent on ships | 1 070 097 956 cr |
Credits spent on outfitting | 1 830 400 575 cr |
Credits spent on repairs | 12 437 893 cr |
Credits spent on fuel | 478 522 cr |
Credits spent on munitions | 637 833 cr |
Insurance claims | 51 |
Total claim costs | 118 093 803 cr |
Combat |
|
Bounties claimed | 2 011 |
Profit from bounties | 61 532 739 cr |
Combat bonds | 155 |
Profit from combat bonds | 4 386 466 cr |
Assassinations | 2 |
Profit from assassinations | 1 045 046 cr |
Highest single reward | 464 322 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 102 |
Lifetime fines value | 2 903 659 cr |
Bounties received/earned | 56 |
Lifetime bounty value | 52 385 cr |
Highest bounty issued | 8 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1 589 108 cr |
Commodities smuggled | 305 |
Average profit | 122 239 cr |
Highest single transaction | 687 168 cr |
Trading |
|
Market network | 183 |
Trading profit | 703 910 285 cr |
Commodities traded | 123 526 |
Average profit | 1 211 550 cr |
Highest single transaction | 44 428 416 cr |
Mining |
|
Profits from mining | 199 232 323 cr |
Minerals refined | 1 298 |
Materials collected | 10 364 |
Exploration |
|
Systems visited | 7 941 |
Profits from exploration | 247 601 457 cr |
Level 2 detailed scans | 8 457 |
Level 3 detailed scans | 7 937 |
Highest payout | 8 409 528 cr |
Total hyperspace distance | 375 643 ly |
Total hyperspace jumps | 11 652 |
Max distance from start | 33 452,95 ly |
Max distance from Sol | 33 509,64 ly |
Max distance from Colonia | 26 615,86 ly |
Approximate time played | 9W 5H 47M |
Passengers |
|
Total bulk passengers delivered | 2 597 |
Total VIPs delivered | 1 577 |
Total delivered | 4 174 |
Total ejected | 147 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 194 980 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 635 |
Grade 1 upgrades generated | 123 |
Grade 2 upgrades generated | 124 |
Grade 3 upgrades generated | 145 |
Grade 4 upgrades generated | 136 |
Grade 5 upgrades generated | 107 |
Multi-Crew |
|
Total time in multi-crew | 17H 52M 49S |
Time in gunner role | 19M 17S |
Total credits accrued | 317 400 cr |