CMDR Huex profile

Profile
Commander name:
Current ship:
Viper MkIV
 
Member since:
Oct 21, 2020
 
Distances submitted:
0
 
Systems visited:
3,432
Systems discovered first:
1,347
Ranks

28%

100%

87%

Defenceless

0%

Directionless

0%

46%

Federation: Ensign

13%

Empire: None

100%
Flight log heatmap
Statistics

Balance

Current assets 955,697,210 cr
Credits spent on ships 885,202,126 cr
Credits spent on outfitting 2,729,206,720 cr
Credits spent on repairs 3,689,787 cr
Credits spent on fuel 137,411 cr
Credits spent on munitions 1,004,684 cr
Insurance claims 14
Total claim costs 82,005,216 cr

Combat

Bounties claimed 145
Profit from bounties 4,386,381 cr
Combat bonds 22
Profit from combat bonds 964,573 cr
Assassinations 101
Profit from assassinations 38,958,328 cr
Highest single reward 214,637 cr
Skimmers killed 12

Crime

Fines issued 31
Lifetime fines value 119,143 cr
Bounties received/earned 35
Lifetime bounty value 133,600 cr
Highest bounty issued 90,100 cr

Smuggling

Black market network 5
Black market profit 51,565 cr
Commodities smuggled 40
Average profit 4,688 cr
Highest single transaction 16,857 cr

Trading

Market network 72
Trading profit 1,099,722,079 cr
Commodities traded 28,887
Average profit 6,545,965 cr
Highest single transaction 166,261,920 cr

Mining

Profits from mining 1,001,483,807 cr
Minerals refined 1,677
Materials collected 8,398

Exploration

Systems visited 2,713
Profits from exploration 281,591,603 cr
Level 2 detailed scans 14,742
Level 3 detailed scans 14,741
Highest payout 10,023,050 cr
Total hyperspace distance 125,760 ly
Total hyperspace jumps 3,385
Max distance from start 25,868.70 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 22,550.96 ly
Approximate time played 2W 4D 8H 39M

Passengers

Total bulk passengers delivered 36
Total VIPs delivered 23
Total delivered 59
Total ejected 0

Search and Rescue

Total items rescued 7
Total profit 138,062 cr
Total rescue transactions 5

Crafting

Number of engineers used 9
Number of upgrades generated 452
Grade 1 upgrades generated 96
Grade 2 upgrades generated 99
Grade 3 upgrades generated 92
Grade 4 upgrades generated 87
Grade 5 upgrades generated 78

Crew

Crew credits earned 131,925,694 cr
Crew hired 2
Crew fired 1
Crew lost 3

Multi-Crew

Total time in multi-crew 4H 3M 57S
Time in gunner role 11M 30S
Time in fighter con role 14M 28S