Perfil de Huex
Federation: Ensign
Empire: None
Balance |
|
---|---|
Current assets | 955.697.210 cr |
Credits spent on ships | 885.202.126 cr |
Credits spent on outfitting | 2.729.206.720 cr |
Credits spent on repairs | 3.689.787 cr |
Credits spent on fuel | 137.411 cr |
Credits spent on munitions | 1.004.684 cr |
Insurance claims | 14 |
Total claim costs | 82.005.216 cr |
Combat |
|
Bounties claimed | 145 |
Profit from bounties | 4.386.381 cr |
Combat bonds | 22 |
Profit from combat bonds | 964.573 cr |
Assassinations | 101 |
Profit from assassinations | 38.958.328 cr |
Highest single reward | 214.637 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 119.143 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 133.600 cr |
Highest bounty issued | 90.100 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 51.565 cr |
Commodities smuggled | 40 |
Average profit | 4.688 cr |
Highest single transaction | 16.857 cr |
Trading |
|
Market network | 72 |
Trading profit | 1.099.722.079 cr |
Commodities traded | 28.887 |
Average profit | 6.545.965 cr |
Highest single transaction | 166.261.920 cr |
Mining |
|
Profits from mining | 1.001.483.807 cr |
Minerals refined | 1.677 |
Materials collected | 8.398 |
Exploration |
|
Systems visited | 2.713 |
Profits from exploration | 281.591.603 cr |
Level 2 detailed scans | 14.742 |
Level 3 detailed scans | 14.741 |
Highest payout | 10.023.050 cr |
Total hyperspace distance | 125.760 a.l. |
Total hyperspace jumps | 3.385 |
Max distance from start | 25.868,70 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 22.550,96 a.l. |
Approximate time played | 2W 4D 8H 39M |
Passengers |
|
Total bulk passengers delivered | 36 |
Total VIPs delivered | 23 |
Total delivered | 59 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 138.062 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 452 |
Grade 1 upgrades generated | 96 |
Grade 2 upgrades generated | 99 |
Grade 3 upgrades generated | 92 |
Grade 4 upgrades generated | 87 |
Grade 5 upgrades generated | 78 |
Crew |
|
Crew credits earned | 131.925.694 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 3M 57S |
Time in gunner role | 11M 30S |
Time in fighter con role | 14M 28S |