CMDR Mental Element profile
Profile

Commander name:
Current ship:
CUBEO IMPERIAL [CIC]
(Imperial Courier)
(Imperial Courier)
Member since:
Nov 1, 2020
Distances submitted:
0
Systems visited:
3,555
Systems discovered first:
970

Ranks
Defenceless
Directionless
Federation: Petty Officer
Empire: Baron
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1,117,926,945 cr |
Credits spent on ships | 896,928,966 cr |
Credits spent on outfitting | 1,137,512,969 cr |
Credits spent on repairs | 3,522,794 cr |
Credits spent on fuel | 78,517 cr |
Credits spent on munitions | 433,592 cr |
Insurance claims | 14 |
Total claim costs | 43,407,898 cr |
Combat |
|
Bounties claimed | 107 |
Profit from bounties | 3,193,087 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 1,206,728 cr |
Highest single reward | 185,610 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 918,064 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 167,500 cr |
Highest bounty issued | 102,600 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 5,319 cr |
Commodities smuggled | 2 |
Average profit | 2,660 cr |
Highest single transaction | 5,025 cr |
Trading |
|
Market network | 45 |
Trading profit | 191,659,648 cr |
Commodities traded | 2,684 |
Average profit | 1,430,296 cr |
Highest single transaction | 68,476,416 cr |
Mining |
|
Profits from mining | 180,621,814 cr |
Minerals refined | 1,616 |
Materials collected | 10,008 |
Exploration |
|
Systems visited | 2,910 |
Profits from exploration | 890,248,435 cr |
Level 2 detailed scans | 19,959 |
Level 3 detailed scans | 19,958 |
Highest payout | 14,864,895 cr |
Total hyperspace distance | 74,320 ly |
Total hyperspace jumps | 3,538 |
Max distance from start | 5,746.04 ly |
Max distance from Sol | 5,716.67 ly |
Max distance from Colonia | 27,413.56 ly |
Approximate time played | 3W 7H 8M |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 594 |
Grade 1 upgrades generated | 140 |
Grade 2 upgrades generated | 148 |
Grade 3 upgrades generated | 133 |
Grade 4 upgrades generated | 89 |
Grade 5 upgrades generated | 84 |