CMDR Clockdistrict profile
(Imperial Clipper)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 17,223,896,011 cr |
Credits spent on ships | 2,058,246,083 cr |
Credits spent on outfitting | 5,334,871,430 cr |
Credits spent on repairs | 19,201,916 cr |
Credits spent on fuel | 832,350 cr |
Credits spent on munitions | 2,078,907 cr |
Insurance claims | 150 |
Total claim costs | 631,177,564 cr |
Combat |
|
Bounties claimed | 2,030 |
Profit from bounties | 363,502,273 cr |
Combat bonds | 2,178 |
Profit from combat bonds | 823,713,714 cr |
Assassinations | 16 |
Profit from assassinations | 23,176,220 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 699 |
Lifetime fines value | 4,521,811 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 23,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 12,836,620 cr |
Commodities smuggled | 760 |
Average profit | 4,278,873 cr |
Highest single transaction | 12,825,360 cr |
Trading |
|
Market network | 289 |
Trading profit | 5,531,291,634 cr |
Commodities traded | 786,436 |
Average profit | 3,617,588 cr |
Highest single transaction | 156,818,816 cr |
Mining |
|
Profits from mining | 6,476,211,099 cr |
Minerals refined | 3,805 |
Materials collected | 13,568 |
Exploration |
|
Systems visited | 5,747 |
Profits from exploration | 822,264,784 cr |
Level 2 detailed scans | 14,969 |
Level 3 detailed scans | 14,968 |
Highest payout | 16,368,445 cr |
Total hyperspace distance | 361,582 ly |
Total hyperspace jumps | 10,801 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 16W 6D 9H 11M |
Passengers |
|
Total bulk passengers delivered | 10,992 |
Total VIPs delivered | 2,231 |
Total delivered | 13,223 |
Total ejected | 388 |
Search and Rescue |
|
Total items rescued | 537 |
Total rescue transactions | 28 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,783 |
Grade 1 upgrades generated | 403 |
Grade 2 upgrades generated | 430 |
Grade 3 upgrades generated | 523 |
Grade 4 upgrades generated | 614 |
Grade 5 upgrades generated | 813 |
Crew |
|
Crew credits earned | 203,364,822 cr |
Crew hired | 16 |
Crew fired | 15 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 1M 20S |
Time in gunner role | 2H 29M 38S |
Total credits accrued | 899,836 cr |