CMDR Connie Spaceplone profile
(Type-9 Heavy)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,200,108,704 cr |
Credits spent on ships | 2,152,856,892 cr |
Credits spent on outfitting | 3,903,348,487 cr |
Credits spent on repairs | 18,563,504 cr |
Credits spent on fuel | 900,999 cr |
Credits spent on munitions | 3,509,250 cr |
Insurance claims | 12 |
Total claim costs | 58,676,372 cr |
Combat |
|
Bounties claimed | 2,289 |
Profit from bounties | 417,338,653 cr |
Combat bonds | 1,506 |
Profit from combat bonds | 108,190,084 cr |
Assassinations | 42 |
Profit from assassinations | 22,754,076 cr |
Highest single reward | 1,410,187 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 87 |
Lifetime fines value | 599,580 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 40,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 89,775 cr |
Commodities smuggled | 10 |
Average profit | 11,222 cr |
Highest single transaction | 54,759 cr |
Trading |
|
Market network | 613 |
Trading profit | 9,794,663,499 cr |
Commodities traded | 679,931 |
Average profit | 4,196,514 cr |
Highest single transaction | 383,049,124 cr |
Mining |
|
Profits from mining | 4,651,877,821 cr |
Minerals refined | 7,826 |
Materials collected | 36,653 |
Exploration |
|
Systems visited | 4,218 |
Profits from exploration | 110,167,029 cr |
Level 2 detailed scans | 12,782 |
Level 3 detailed scans | 12,678 |
Highest payout | 3,110,598 cr |
Total hyperspace distance | 147,188 ly |
Total hyperspace jumps | 8,699 |
Max distance from start | 5,050.21 ly |
Max distance from Sol | 5,018.83 ly |
Max distance from Colonia | 26,877.73 ly |
Approximate time played | 10W 6D 2H 26M |
Passengers |
|
Total bulk passengers delivered | 3,436 |
Total VIPs delivered | 129 |
Total delivered | 3,565 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1,403,843 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1,740 |
Grade 1 upgrades generated | 327 |
Grade 2 upgrades generated | 313 |
Grade 3 upgrades generated | 387 |
Grade 4 upgrades generated | 377 |
Grade 5 upgrades generated | 336 |
Crew |
|
Crew credits earned | 1,373,410,009 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 9H 24M 45S |
Time in gunner role | 23H 17M 39S |
Total credits accrued | 106,704 cr |