CMDR Connie Spaceplone profile
(Type-9 Heavy)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 200 108 704 cr |
Credits spent on ships | 2 152 856 892 cr |
Credits spent on outfitting | 3 903 348 487 cr |
Credits spent on repairs | 18 563 504 cr |
Credits spent on fuel | 900 999 cr |
Credits spent on munitions | 3 509 250 cr |
Insurance claims | 12 |
Total claim costs | 58 676 372 cr |
Combat |
|
Bounties claimed | 2 289 |
Profit from bounties | 417 338 653 cr |
Combat bonds | 1 506 |
Profit from combat bonds | 108 190 084 cr |
Assassinations | 42 |
Profit from assassinations | 22 754 076 cr |
Highest single reward | 1 410 187 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 87 |
Lifetime fines value | 599 580 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 40 200 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 89 775 cr |
Commodities smuggled | 10 |
Average profit | 11 222 cr |
Highest single transaction | 54 759 cr |
Trading |
|
Market network | 613 |
Trading profit | 9 794 663 499 cr |
Commodities traded | 679 931 |
Average profit | 4 196 514 cr |
Highest single transaction | 383 049 124 cr |
Mining |
|
Profits from mining | 4 651 877 821 cr |
Minerals refined | 7 826 |
Materials collected | 36 653 |
Exploration |
|
Systems visited | 4 218 |
Profits from exploration | 110 167 029 cr |
Level 2 detailed scans | 12 782 |
Level 3 detailed scans | 12 678 |
Highest payout | 3 110 598 cr |
Total hyperspace distance | 147 188 ly |
Total hyperspace jumps | 8 699 |
Max distance from start | 5 050,21 ly |
Max distance from Sol | 5 018,83 ly |
Max distance from Colonia | 26 877,73 ly |
Approximate time played | 10W 6D 2H 26M |
Passengers |
|
Total bulk passengers delivered | 3 436 |
Total VIPs delivered | 129 |
Total delivered | 3 565 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1 403 843 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 740 |
Grade 1 upgrades generated | 327 |
Grade 2 upgrades generated | 313 |
Grade 3 upgrades generated | 387 |
Grade 4 upgrades generated | 377 |
Grade 5 upgrades generated | 336 |
Crew |
|
Crew credits earned | 1 373 410 009 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 9H 24M 45S |
Time in gunner role | 23H 17M 39S |
Total credits accrued | 106 704 cr |