CMDR Amadeus Shepard profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14,410,554,527 cr |
Credits spent on ships | 2,929,012,344 cr |
Credits spent on outfitting | 11,028,006,954 cr |
Credits spent on repairs | 95,004,846 cr |
Credits spent on fuel | 2,734,068 cr |
Credits spent on munitions | 15,665,895 cr |
Insurance claims | 109 |
Total claim costs | 769,114,013 cr |
Combat |
|
Bounties claimed | 29,449 |
Profit from bounties | 2,458,166,906 cr |
Combat bonds | 8,328 |
Profit from combat bonds | 234,236,969 cr |
Assassinations | 1,803 |
Profit from assassinations | 2,548,449,616 cr |
Highest single reward | 807,770 cr |
Skimmers killed | 115 |
Crime |
|
Fines issued | 1,253 |
Lifetime fines value | 11,400,288 cr |
Bounties received/earned | 1,551 |
Lifetime bounty value | 5,575,052 cr |
Highest bounty issued | 1,308,800 cr |
Smuggling |
|
Black market network | 31 |
Black market profit | 7,382,277 cr |
Commodities smuggled | 1,494 |
Average profit | 110,183 cr |
Highest single transaction | 1,742,400 cr |
Trading |
|
Market network | 202 |
Trading profit | 179,530,513 cr |
Commodities traded | 90,214 |
Average profit | 167,629 cr |
Highest single transaction | 2,778,480 cr |
Mining |
|
Profits from mining | 8,979,887 cr |
Minerals refined | 966 |
Materials collected | 89,741 |
Exploration |
|
Systems visited | 16,438 |
Profits from exploration | 1,058,149,933 cr |
Level 2 detailed scans | 46,907 |
Level 3 detailed scans | 46,429 |
Highest payout | 8,139,051 cr |
Total hyperspace distance | 808,530 ly |
Total hyperspace jumps | 29,690 |
Max distance from start | 25,854.09 ly |
Max distance from Sol | 25,910.12 ly |
Max distance from Colonia | 36,119.21 ly |
Approximate time played | 25W 4D 6H 7M |
Passengers |
|
Total bulk passengers delivered | 742 |
Total VIPs delivered | 1,114 |
Total delivered | 1,856 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 108 |
Total profit | 2,128,940 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 6,975 |
Grade 1 upgrades generated | 830 |
Grade 2 upgrades generated | 763 |
Grade 3 upgrades generated | 1,092 |
Grade 4 upgrades generated | 1,416 |
Grade 5 upgrades generated | 2,874 |
Crew |
|
Crew credits earned | 2,443,086,359 cr |
Crew hired | 73 |
Crew fired | 65 |
Crew lost | 26 |
Multi-Crew |
|
Total time in multi-crew | 18H 8M 14S |
Time in gunner role | 1H 56M 17S |
Time in fighter con role | 49M 47S |
Total credits accrued | 471,280 cr |