CMDR RadarCZ profile
(Anaconda)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 8,997,383,248 cr |
Credits spent on ships | 1,116,352,640 cr |
Credits spent on outfitting | 2,366,460,066 cr |
Credits spent on repairs | 138,750,589 cr |
Credits spent on fuel | 663,590 cr |
Credits spent on munitions | 1,857,379 cr |
Insurance claims | 64 |
Total claim costs | 772,419,819 cr |
Combat |
|
Bounties claimed | 1,514 |
Profit from bounties | 170,699,529 cr |
Combat bonds | 1,779 |
Profit from combat bonds | 129,347,128 cr |
Assassinations | 124 |
Profit from assassinations | 80,701,473 cr |
Highest single reward | 905,809 cr |
Skimmers killed | 273 |
Crime |
|
Fines issued | 131 |
Lifetime fines value | 19,847,436 cr |
Bounties received/earned | 548 |
Lifetime bounty value | 890,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 644,079 cr |
Commodities smuggled | 26 |
Average profit | 40,255 cr |
Highest single transaction | 302,299 cr |
Trading |
|
Market network | 113 |
Trading profit | 12,012,931,098 cr |
Commodities traded | 140,657 |
Average profit | 34,619,398 cr |
Highest single transaction | 279,203,328 cr |
Mining |
|
Profits from mining | 854,118,236 cr |
Minerals refined | 1,489 |
Materials collected | 11,001 |
Exploration |
|
Systems visited | 7,974 |
Profits from exploration | 350,943,682 cr |
Level 2 detailed scans | 32,370 |
Level 3 detailed scans | 32,373 |
Highest payout | 4,608,305 cr |
Total hyperspace distance | 281,299 ly |
Total hyperspace jumps | 11,455 |
Max distance from start | 21,965.84 ly |
Max distance from Sol | 22,035.34 ly |
Max distance from Colonia | 22,451.32 ly |
Approximate time played | 13W 2D 16H 59M |
Passengers |
|
Total bulk passengers delivered | 3,652 |
Total VIPs delivered | 4,248 |
Total delivered | 7,900 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 335,267 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 972 |
Grade 1 upgrades generated | 175 |
Grade 2 upgrades generated | 156 |
Grade 3 upgrades generated | 189 |
Grade 4 upgrades generated | 219 |
Grade 5 upgrades generated | 233 |
Crew |
|
Crew credits earned | 1,195,254,478 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 7H 41M 19S |
Time in gunner role | 8M 38S |
Time in fighter con role | 29M 52S |
Total credits accrued | 334,508 cr |