Perfil de RadarCZ
(Anaconda)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 8.997.383.248 cr |
Credits spent on ships | 1.116.352.640 cr |
Credits spent on outfitting | 2.366.460.066 cr |
Credits spent on repairs | 138.750.589 cr |
Credits spent on fuel | 663.590 cr |
Credits spent on munitions | 1.857.379 cr |
Insurance claims | 64 |
Total claim costs | 772.419.819 cr |
Combat |
|
Bounties claimed | 1.514 |
Profit from bounties | 170.699.529 cr |
Combat bonds | 1.779 |
Profit from combat bonds | 129.347.128 cr |
Assassinations | 124 |
Profit from assassinations | 80.701.473 cr |
Highest single reward | 905.809 cr |
Skimmers killed | 273 |
Crime |
|
Fines issued | 131 |
Lifetime fines value | 19.847.436 cr |
Bounties received/earned | 548 |
Lifetime bounty value | 890.000 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 644.079 cr |
Commodities smuggled | 26 |
Average profit | 40.255 cr |
Highest single transaction | 302.299 cr |
Trading |
|
Market network | 113 |
Trading profit | 12.012.931.098 cr |
Commodities traded | 140.657 |
Average profit | 34.619.398 cr |
Highest single transaction | 279.203.328 cr |
Mining |
|
Profits from mining | 854.118.236 cr |
Minerals refined | 1.489 |
Materials collected | 11.001 |
Exploration |
|
Systems visited | 7.974 |
Profits from exploration | 350.943.682 cr |
Level 2 detailed scans | 32.370 |
Level 3 detailed scans | 32.373 |
Highest payout | 4.608.305 cr |
Total hyperspace distance | 281.299 a.l. |
Total hyperspace jumps | 11.455 |
Max distance from start | 21.965,84 a.l. |
Max distance from Sol | 22.035,34 a.l. |
Max distance from Colonia | 22.451,32 a.l. |
Approximate time played | 13W 2D 16H 59M |
Passengers |
|
Total bulk passengers delivered | 3.652 |
Total VIPs delivered | 4.248 |
Total delivered | 7.900 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 335.267 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 972 |
Grade 1 upgrades generated | 175 |
Grade 2 upgrades generated | 156 |
Grade 3 upgrades generated | 189 |
Grade 4 upgrades generated | 219 |
Grade 5 upgrades generated | 233 |
Crew |
|
Crew credits earned | 1.195.254.478 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 7H 41M 19S |
Time in gunner role | 8M 38S |
Time in fighter con role | 29M 52S |
Total credits accrued | 334.508 cr |