CMDR Sibeliua profile

Profile
Commander name:
Current ship:
HAYLEY'S COMET [18X]
(Asp Explorer)
 
Member since:
Dec 1, 2020
 
Distances submitted:
0
 
Systems visited:
1,244
Systems discovered first:
103
Ranks

74%

94%

14%

Rookie

55%

Directionless

21%

0%

Federation: Petty Officer

67%

Empire: None

71%
Flight log heatmap
Statistics

Balance

Current assets 1,837,013,106 cr
Credits spent on ships 651,124,256 cr
Credits spent on outfitting 559,124,353 cr
Credits spent on repairs 1,016,043 cr
Credits spent on fuel 83,314 cr
Credits spent on munitions 185,299 cr
Insurance claims 25
Total claim costs 39,945,647 cr

Combat

Bounties claimed 114
Profit from bounties 7,063,679 cr
Combat bonds 68
Profit from combat bonds 4,267,294 cr
Assassinations 1
Profit from assassinations 0 cr
Highest single reward 230,012 cr
Skimmers killed 18

Crime

Fines issued 49
Lifetime fines value 109,371 cr
Bounties received/earned 88
Lifetime bounty value 73,650 cr
Highest bounty issued 1,000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 32
Trading profit 371,304,767 cr
Commodities traded 6,634
Average profit 5,625,830 cr
Highest single transaction 74,456,272 cr

Mining

Profits from mining 320,294,323 cr
Minerals refined 520
Materials collected 6,272

Exploration

Systems visited 1,830
Profits from exploration 140,956,722 cr
Level 2 detailed scans 5,780
Level 3 detailed scans 5,767
Highest payout 7,738,007 cr
Total hyperspace distance 128,388 ly
Total hyperspace jumps 2,175
Max distance from start 25,845.48 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 24,995.65 ly
Approximate time played 2W 1D 9H 3M

Passengers

Total bulk passengers delivered 960
Total VIPs delivered 67
Total delivered 1,027
Total ejected 35

Search and Rescue

Total items rescued 6
Total profit 76,237 cr
Total rescue transactions 2

Crafting

Number of engineers used 5
Number of upgrades generated 303
Grade 1 upgrades generated 75
Grade 2 upgrades generated 84
Grade 3 upgrades generated 73
Grade 4 upgrades generated 49
Grade 5 upgrades generated 22

Multi-Crew

Total time in multi-crew 4H 36M 45S
Time in gunner role 9M 3S
Time in fighter con role 7M 13S