CMDR SAWAMURA_ERIRI profile
(Federal Corvette)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 29,935,328,008 cr |
Credits spent on ships | 3,163,982,779 cr |
Credits spent on outfitting | 9,413,776,850 cr |
Credits spent on repairs | 241,663,759 cr |
Credits spent on fuel | 2,813,596 cr |
Credits spent on munitions | 36,216,555 cr |
Insurance claims | 162 |
Total claim costs | 4,469,854,292 cr |
Combat |
|
Bounties claimed | 19,094 |
Profit from bounties | 6,912,315,090 cr |
Combat bonds | 63,755 |
Profit from combat bonds | 16,230,593,901 cr |
Assassinations | 1,453 |
Profit from assassinations | 3,156,917,720 cr |
Highest single reward | 1,574,906 cr |
Skimmers killed | 295 |
Crime |
|
Fines issued | 1,229 |
Lifetime fines value | 30,520,522 cr |
Bounties received/earned | 1,361 |
Lifetime bounty value | 897,398,850 cr |
Highest bounty issued | 5,322,500 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 29,990,803 cr |
Commodities smuggled | 3,917 |
Average profit | 1,249,617 cr |
Highest single transaction | 5,348,992 cr |
Trading |
|
Market network | 146 |
Trading profit | 9,654,060,697 cr |
Commodities traded | 511,281 |
Average profit | 4,279,282 cr |
Highest single transaction | 900,647,424 cr |
Mining |
|
Profits from mining | 1,524,457,570 cr |
Minerals refined | 514 |
Materials collected | 18,475 |
Exploration |
|
Systems visited | 11,714 |
Profits from exploration | 1,720,936,859 cr |
Level 2 detailed scans | 74,012 |
Level 3 detailed scans | 74,012 |
Highest payout | 18,128,845 cr |
Total hyperspace distance | 1,068,270 ly |
Total hyperspace jumps | 30,588 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 48W 4D 19H 24M |
Passengers |
|
Total bulk passengers delivered | 27,029 |
Total VIPs delivered | 16,802 |
Total delivered | 43,831 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 450 |
Total profit | 10,248,173 cr |
Total rescue transactions | 132 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,256 |
Grade 1 upgrades generated | 383 |
Grade 2 upgrades generated | 383 |
Grade 3 upgrades generated | 420 |
Grade 4 upgrades generated | 421 |
Grade 5 upgrades generated | 649 |
Crew |
|
Crew credits earned | 3,720,557,883 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 34 |
Multi-Crew |
|
Total time in multi-crew | 17H 22M 5S |
Time in gunner role | 1M 48S |
Time in fighter con role | 23M 39S |
Total credits accrued | 48,878,692 cr |