CMDR SAWAMURA_ERIRI profile
(Federal Corvette)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 29 983 783 478 cr |
Credits spent on ships | 3 163 982 779 cr |
Credits spent on outfitting | 9 413 776 850 cr |
Credits spent on repairs | 241 664 494 cr |
Credits spent on fuel | 2 813 847 cr |
Credits spent on munitions | 36 228 869 cr |
Insurance claims | 162 |
Total claim costs | 4 469 854 292 cr |
Combat |
|
Bounties claimed | 19 094 |
Profit from bounties | 6 912 315 090 cr |
Combat bonds | 63 826 |
Profit from combat bonds | 16 235 069 680 cr |
Assassinations | 1 453 |
Profit from assassinations | 3 156 917 720 cr |
Highest single reward | 1 574 906 cr |
Skimmers killed | 295 |
Crime |
|
Fines issued | 1 229 |
Lifetime fines value | 30 520 522 cr |
Bounties received/earned | 1 361 |
Lifetime bounty value | 897 398 850 cr |
Highest bounty issued | 5 322 500 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 29 990 803 cr |
Commodities smuggled | 3 917 |
Average profit | 1 249 617 cr |
Highest single transaction | 5 348 992 cr |
Trading |
|
Market network | 146 |
Trading profit | 9 654 060 697 cr |
Commodities traded | 511 281 |
Average profit | 4 279 282 cr |
Highest single transaction | 900 647 424 cr |
Mining |
|
Profits from mining | 1 524 457 570 cr |
Minerals refined | 514 |
Materials collected | 18 475 |
Exploration |
|
Systems visited | 11 714 |
Profits from exploration | 1 720 936 859 cr |
Level 2 detailed scans | 74 012 |
Level 3 detailed scans | 74 012 |
Highest payout | 18 128 845 cr |
Total hyperspace distance | 1 068 270 ly |
Total hyperspace jumps | 30 588 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 48W 4D 20H 52M |
Passengers |
|
Total bulk passengers delivered | 27 029 |
Total VIPs delivered | 16 802 |
Total delivered | 43 831 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 450 |
Total profit | 10 248 173 cr |
Total rescue transactions | 132 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 256 |
Grade 1 upgrades generated | 383 |
Grade 2 upgrades generated | 383 |
Grade 3 upgrades generated | 420 |
Grade 4 upgrades generated | 421 |
Grade 5 upgrades generated | 649 |
Crew |
|
Crew credits earned | 3 720 557 883 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 34 |
Multi-Crew |
|
Total time in multi-crew | 17H 22M 5S |
Time in gunner role | 1M 48S |
Time in fighter con role | 23M 39S |
Total credits accrued | 48 878 692 cr |