CMDR James Crozier profile
(Imperial Courier)
Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 6,732,827,374 cr |
Credits spent on ships | 755,872,639 cr |
Credits spent on outfitting | 85,707,217,961 cr |
Credits spent on repairs | 14,852,475 cr |
Credits spent on fuel | 170,620 cr |
Credits spent on munitions | 885,422 cr |
Insurance claims | 24 |
Total claim costs | 57,794,475 cr |
Combat |
|
Bounties claimed | 1,111 |
Profit from bounties | 46,755,530 cr |
Combat bonds | 123 |
Profit from combat bonds | 5,083,913 cr |
Assassinations | 36 |
Profit from assassinations | 18,950,783 cr |
Highest single reward | 895,810 cr |
Skimmers killed | 190 |
Crime |
|
Fines issued | 184 |
Lifetime fines value | 3,850,163 cr |
Bounties received/earned | 564 |
Lifetime bounty value | 7,037,645 cr |
Highest bounty issued | 2,184,800 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 165,763 cr |
Commodities smuggled | 81 |
Average profit | 5,920 cr |
Highest single transaction | 35,928 cr |
Trading |
|
Market network | 189 |
Trading profit | 6,623,180,614 cr |
Commodities traded | 31,818 |
Average profit | 9,711,409 cr |
Highest single transaction | 354,973,490 cr |
Mining |
|
Profits from mining | 6,422,171,146 cr |
Minerals refined | 11,684 |
Materials collected | 30,123 |
Exploration |
|
Systems visited | 9,985 |
Profits from exploration | 999,257,280 cr |
Level 2 detailed scans | 28,118 |
Level 3 detailed scans | 93,914 |
Highest payout | 12,357,404 cr |
Total hyperspace distance | 486,733 ly |
Total hyperspace jumps | 11,431 |
Max distance from start | 65,278.53 ly |
Max distance from Sol | 65,335.45 ly |
Max distance from Colonia | 46,284.16 ly |
Approximate time played | 14W 2D 19H 30M |
Passengers |
|
Total bulk passengers delivered | 591 |
Total VIPs delivered | 437 |
Total delivered | 1,028 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 150 |
Total profit | 4,165,699 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,377 |
Grade 1 upgrades generated | 406 |
Grade 2 upgrades generated | 370 |
Grade 3 upgrades generated | 524 |
Grade 4 upgrades generated | 553 |
Grade 5 upgrades generated | 524 |
Crew |
|
Crew credits earned | 59,849,047 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 57M 38S |