CMDR James Crozier profile
(Imperial Courier)
Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 6 732 827 374 cr |
Credits spent on ships | 755 872 639 cr |
Credits spent on outfitting | 85 707 217 961 cr |
Credits spent on repairs | 14 852 475 cr |
Credits spent on fuel | 170 620 cr |
Credits spent on munitions | 885 422 cr |
Insurance claims | 24 |
Total claim costs | 57 794 475 cr |
Combat |
|
Bounties claimed | 1 111 |
Profit from bounties | 46 755 530 cr |
Combat bonds | 123 |
Profit from combat bonds | 5 083 913 cr |
Assassinations | 36 |
Profit from assassinations | 18 950 783 cr |
Highest single reward | 895 810 cr |
Skimmers killed | 190 |
Crime |
|
Fines issued | 184 |
Lifetime fines value | 3 850 163 cr |
Bounties received/earned | 564 |
Lifetime bounty value | 7 037 645 cr |
Highest bounty issued | 2 184 800 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 165 763 cr |
Commodities smuggled | 81 |
Average profit | 5 920 cr |
Highest single transaction | 35 928 cr |
Trading |
|
Market network | 189 |
Trading profit | 6 623 180 614 cr |
Commodities traded | 31 818 |
Average profit | 9 711 409 cr |
Highest single transaction | 354 973 490 cr |
Mining |
|
Profits from mining | 6 422 171 146 cr |
Minerals refined | 11 684 |
Materials collected | 30 123 |
Exploration |
|
Systems visited | 9 985 |
Profits from exploration | 999 257 280 cr |
Level 2 detailed scans | 28 118 |
Level 3 detailed scans | 93 914 |
Highest payout | 12 357 404 cr |
Total hyperspace distance | 486 733 ly |
Total hyperspace jumps | 11 431 |
Max distance from start | 65 278,53 ly |
Max distance from Sol | 65 335,45 ly |
Max distance from Colonia | 46 284,16 ly |
Approximate time played | 14W 2D 19H 30M |
Passengers |
|
Total bulk passengers delivered | 591 |
Total VIPs delivered | 437 |
Total delivered | 1 028 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 150 |
Total profit | 4 165 699 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 377 |
Grade 1 upgrades generated | 406 |
Grade 2 upgrades generated | 370 |
Grade 3 upgrades generated | 524 |
Grade 4 upgrades generated | 553 |
Grade 5 upgrades generated | 524 |
Crew |
|
Crew credits earned | 59 849 047 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 57M 38S |