CMDR Mekaniac profile
(Krait Mk II)
Federation: Admiral
Empire: Earl
Balance |
|
---|---|
Current assets | 2,801,686,667 cr |
Credits spent on ships | 357,956,041 cr |
Credits spent on outfitting | 1,691,313,134 cr |
Credits spent on repairs | 5,039,099 cr |
Credits spent on fuel | 419,863 cr |
Credits spent on munitions | 1,939,152 cr |
Insurance claims | 10 |
Total claim costs | 10,984,510 cr |
Combat |
|
Bounties claimed | 1,732 |
Profit from bounties | 381,037,909 cr |
Combat bonds | 806 |
Profit from combat bonds | 61,106,961 cr |
Assassinations | 128 |
Profit from assassinations | 58,641,167 cr |
Highest single reward | 701,864 cr |
Skimmers killed | 106 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 148,046 cr |
Bounties received/earned | 91 |
Lifetime bounty value | 61,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 191,712 cr |
Commodities smuggled | 28 |
Average profit | 11,982 cr |
Highest single transaction | 64,559 cr |
Trading |
|
Market network | 143 |
Trading profit | 455,690,937 cr |
Commodities traded | 58,200 |
Average profit | 709,799 cr |
Highest single transaction | 7,922,424 cr |
Mining |
|
Profits from mining | 76,066,604 cr |
Minerals refined | 1,090 |
Materials collected | 24,297 |
Exploration |
|
Systems visited | 3,151 |
Profits from exploration | 1,335,263,354 cr |
Level 2 detailed scans | 28,762 |
Level 3 detailed scans | 28,733 |
Highest payout | 16,288,701 cr |
Total hyperspace distance | 184,293 ly |
Total hyperspace jumps | 4,820 |
Max distance from start | 25,868.41 ly |
Max distance from Sol | 25,899.71 ly |
Max distance from Colonia | 22,491.54 ly |
Approximate time played | 6W 1H 43M |
Passengers |
|
Total bulk passengers delivered | 1,032 |
Total VIPs delivered | 67 |
Total delivered | 1,099 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 430,156 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,788 |
Grade 1 upgrades generated | 235 |
Grade 2 upgrades generated | 261 |
Grade 3 upgrades generated | 409 |
Grade 4 upgrades generated | 354 |
Grade 5 upgrades generated | 529 |
Crew |
|
Crew credits earned | 120,700,689 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 8M 29S |
Time in fighter con role | 1M 45S |