CMDR Naval Nixon profile
Profile

Distances submitted:
25
Systems visited:
23,842
Systems discovered first:
8,419
Balance:
1,266,453,734 Cr
Ranks
Mostly Defenceless
Directionless
Federation: Rear Admiral
Empire: Prince
Credits
Distances contributions
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 12,133,589,015 cr |
Credits spent on ships | 1,142,100,350 cr |
Credits spent on outfitting | 4,258,463,002 cr |
Credits spent on repairs | 49,734,018 cr |
Credits spent on fuel | 1,316,806 cr |
Credits spent on munitions | 8,158,440 cr |
Insurance claims | 61 |
Total claim costs | 280,749,157 cr |
Combat |
|
Bounties claimed | 7,921 |
Profit from bounties | 2,309,910,502 cr |
Combat bonds | 1,418 |
Profit from combat bonds | 101,935,764 cr |
Assassinations | 39 |
Profit from assassinations | 102,140,439 cr |
Highest single reward | 1,565,287 cr |
Skimmers killed | 67 |
Crime |
|
Fines issued | 461 |
Lifetime fines value | 4,612,765 cr |
Bounties received/earned | 941 |
Lifetime bounty value | 6,008,100 cr |
Highest bounty issued | 353,100 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 118 |
Trading profit | 3,900,400,224 cr |
Commodities traded | 73,289 |
Average profit | 8,925,401 cr |
Highest single transaction | 999,092,160 cr |
Mining |
|
Profits from mining | 1,764,450,579 cr |
Minerals refined | 9,076 |
Materials collected | 26,567 |
Exploration |
|
Systems visited | 2,699 |
Profits from exploration | 85,741,787 cr |
Level 2 detailed scans | 4,583 |
Level 3 detailed scans | 4,583 |
Highest payout | 9,044,257 cr |
Total hyperspace distance | 178,515 ly |
Total hyperspace jumps | 5,237 |
Max distance from start | 21,882.81 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 66W 2D 6H 11M |
Search and Rescue |
|
Total items rescued | 195 |
Total profit | 11,046,679 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 6,677 |
Grade 1 upgrades generated | 596 |
Grade 2 upgrades generated | 868 |
Grade 3 upgrades generated | 1,254 |
Grade 4 upgrades generated | 1,567 |
Grade 5 upgrades generated | 2,392 |
Crew |
|
Crew credits earned | 533,969,782 cr |
Crew hired | 35 |
Crew fired | 33 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 16H 51M 39S |
Time in gunner role | 8M 53S |
Time in fighter con role | 2H 29M 58S |
Total credits accrued | 49,476,251 cr |
Total fines accrued | 800 cr |