CMDR seven[PL] profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 34,786,519,493 cr |
Credits spent on ships | 1,409,704,790 cr |
Credits spent on outfitting | 5,265,080,313 cr |
Credits spent on repairs | 137,215,706 cr |
Credits spent on fuel | 2,422,302 cr |
Credits spent on munitions | 18,464,625 cr |
Insurance claims | 162 |
Total claim costs | 813,236,250 cr |
Combat |
|
Bounties claimed | 6,293 |
Profit from bounties | 1,022,524,673 cr |
Combat bonds | 11,827 |
Profit from combat bonds | 5,828,391,171 cr |
Assassinations | 698 |
Profit from assassinations | 1,465,106,963 cr |
Highest single reward | 2,163,331 cr |
Skimmers killed | 300 |
Crime |
|
Fines issued | 1,525 |
Lifetime fines value | 1,618,246 cr |
Bounties received/earned | 2,481 |
Lifetime bounty value | 6,560,130 cr |
Highest bounty issued | 248,400 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 15,482,883 cr |
Commodities smuggled | 1,963 |
Average profit | 92,160 cr |
Highest single transaction | 3,357,300 cr |
Trading |
|
Market network | 471 |
Trading profit | 7,928,526,311 cr |
Commodities traded | 659,313 |
Average profit | 3,189,270 cr |
Highest single transaction | 288,719,044 cr |
Mining |
|
Profits from mining | 3,073,570,747 cr |
Minerals refined | 12,991 |
Materials collected | 51,917 |
Exploration |
|
Systems visited | 22,707 |
Profits from exploration | 2,953,074,673 cr |
Level 2 detailed scans | 88,089 |
Level 3 detailed scans | 88,086 |
Highest payout | 23,755,139 cr |
Total hyperspace distance | 1,608,184 ly |
Total hyperspace jumps | 39,822 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 48,054.16 ly |
Approximate time played | 41W 4D 7H 11M |
Passengers |
|
Total bulk passengers delivered | 10,405 |
Total VIPs delivered | 9,393 |
Total delivered | 19,798 |
Total ejected | 205 |
Search and Rescue |
|
Total items rescued | 384 |
Total profit | 8,034,575 cr |
Total rescue transactions | 73 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9,496 |
Grade 1 upgrades generated | 801 |
Grade 2 upgrades generated | 1,094 |
Grade 3 upgrades generated | 1,815 |
Grade 4 upgrades generated | 2,758 |
Grade 5 upgrades generated | 3,028 |
Crew |
|
Crew credits earned | 2,300,824,001 cr |
Crew hired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 59M 44S |