CMDR seven[PL] profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 34 786 444 391 cr |
Credits spent on ships | 1 409 704 790 cr |
Credits spent on outfitting | 5 265 080 313 cr |
Credits spent on repairs | 137 290 243 cr |
Credits spent on fuel | 2 422 692 cr |
Credits spent on munitions | 18 464 800 cr |
Insurance claims | 162 |
Total claim costs | 813 236 250 cr |
Combat |
|
Bounties claimed | 6 293 |
Profit from bounties | 1 022 524 673 cr |
Combat bonds | 11 827 |
Profit from combat bonds | 5 828 391 171 cr |
Assassinations | 698 |
Profit from assassinations | 1 465 106 963 cr |
Highest single reward | 2 163 331 cr |
Skimmers killed | 300 |
Crime |
|
Fines issued | 1 525 |
Lifetime fines value | 1 618 246 cr |
Bounties received/earned | 2 481 |
Lifetime bounty value | 6 560 130 cr |
Highest bounty issued | 248 400 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 15 482 883 cr |
Commodities smuggled | 1 963 |
Average profit | 92 160 cr |
Highest single transaction | 3 357 300 cr |
Trading |
|
Market network | 471 |
Trading profit | 7 928 526 311 cr |
Commodities traded | 659 313 |
Average profit | 3 189 270 cr |
Highest single transaction | 288 719 044 cr |
Mining |
|
Profits from mining | 3 073 570 747 cr |
Minerals refined | 12 991 |
Materials collected | 51 923 |
Exploration |
|
Systems visited | 23 188 |
Profits from exploration | 2 953 074 673 cr |
Level 2 detailed scans | 88 089 |
Level 3 detailed scans | 88 086 |
Highest payout | 23 755 139 cr |
Total hyperspace distance | 1 641 094 ly |
Total hyperspace jumps | 40 311 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 48 054,16 ly |
Approximate time played | 41W 4D 23H 35M |
Passengers |
|
Total bulk passengers delivered | 10 405 |
Total VIPs delivered | 9 393 |
Total delivered | 19 798 |
Total ejected | 205 |
Search and Rescue |
|
Total items rescued | 384 |
Total profit | 8 034 575 cr |
Total rescue transactions | 73 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9 496 |
Grade 1 upgrades generated | 801 |
Grade 2 upgrades generated | 1 094 |
Grade 3 upgrades generated | 1 815 |
Grade 4 upgrades generated | 2 758 |
Grade 5 upgrades generated | 3 028 |
Crew |
|
Crew credits earned | 2 300 824 001 cr |
Crew hired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 59M 44S |