CMDR _Yellowcavefrog profile


Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,090,777,031 cr |
Credits spent on ships | 764,994,578 cr |
Credits spent on outfitting | 1,842,836,438 cr |
Credits spent on repairs | 12,114,464 cr |
Credits spent on fuel | 267,108 cr |
Credits spent on munitions | 1,783,077 cr |
Insurance claims | 39 |
Total claim costs | 94,438,940 cr |
Combat |
|
Bounties claimed | 3,206 |
Profit from bounties | 929,131,386 cr |
Combat bonds | 1,157 |
Profit from combat bonds | 1,420,276,471 cr |
Assassinations | 5 |
Profit from assassinations | 1,358,716 cr |
Highest single reward | 327,725 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 28,699 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 22,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 13,062 cr |
Commodities smuggled | 8 |
Average profit | 1,866 cr |
Highest single transaction | 2,928 cr |
Trading |
|
Market network | 71 |
Trading profit | 359,552,280 cr |
Commodities traded | 20,097 |
Average profit | 2,365,476 cr |
Highest single transaction | 56,799,006 cr |
Mining |
|
Profits from mining | 307,860,763 cr |
Minerals refined | 968 |
Materials collected | 16,952 |
Exploration |
|
Systems visited | 8,670 |
Profits from exploration | 1,525,042,614 cr |
Level 2 detailed scans | 70,740 |
Level 3 detailed scans | 70,739 |
Highest payout | 12,993,669 cr |
Total hyperspace distance | 649,294 ly |
Total hyperspace jumps | 10,783 |
Max distance from start | 44,156.40 ly |
Max distance from Sol | 44,193.56 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 5W 4D 2H 55M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 4,576 |
Total delivered | 4,576 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 127,252 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,034 |
Grade 1 upgrades generated | 253 |
Grade 2 upgrades generated | 268 |
Grade 3 upgrades generated | 363 |
Grade 4 upgrades generated | 367 |
Grade 5 upgrades generated | 783 |
Multi-Crew |
|
Total time in multi-crew | 10H 28M 53S |
Time in gunner role | 1M 58S |
Time in fighter con role | 53M 59S |
Total credits accrued | 3,352,645 cr |