CMDR _Yellowcavefrog profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 168 365 930 cr |
Credits spent on ships | 764 994 578 cr |
Credits spent on outfitting | 1 842 944 868 cr |
Credits spent on repairs | 13 743 486 cr |
Credits spent on fuel | 275 035 cr |
Credits spent on munitions | 1 800 297 cr |
Insurance claims | 39 |
Total claim costs | 94 438 940 cr |
Combat |
|
Bounties claimed | 3 235 |
Profit from bounties | 936 846 249 cr |
Combat bonds | 1 245 |
Profit from combat bonds | 1 434 908 193 cr |
Assassinations | 5 |
Profit from assassinations | 1 358 716 cr |
Highest single reward | 906 033 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 46 |
Lifetime fines value | 29 899 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 22 800 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 13 062 cr |
Commodities smuggled | 8 |
Average profit | 1 866 cr |
Highest single transaction | 2 928 cr |
Trading |
|
Market network | 72 |
Trading profit | 359 552 669 cr |
Commodities traded | 20 112 |
Average profit | 2 350 017 cr |
Highest single transaction | 56 799 006 cr |
Mining |
|
Profits from mining | 307 860 763 cr |
Minerals refined | 968 |
Materials collected | 17 133 |
Exploration |
|
Systems visited | 9 035 |
Profits from exploration | 1 579 860 344 cr |
Level 2 detailed scans | 72 721 |
Level 3 detailed scans | 72 720 |
Highest payout | 12 993 669 cr |
Total hyperspace distance | 683 124 ly |
Total hyperspace jumps | 11 187 |
Max distance from start | 44 156,40 ly |
Max distance from Sol | 44 193,56 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 5W 5D 11H 50M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 4 576 |
Total delivered | 4 576 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 127 252 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 034 |
Grade 1 upgrades generated | 253 |
Grade 2 upgrades generated | 268 |
Grade 3 upgrades generated | 363 |
Grade 4 upgrades generated | 367 |
Grade 5 upgrades generated | 783 |
Multi-Crew |
|
Total time in multi-crew | 10H 28M 53S |
Time in gunner role | 1M 58S |
Time in fighter con role | 53M 59S |
Total credits accrued | 3 352 645 cr |