CMDR szfak profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 10,308,128,574 cr |
Credits spent on ships | 2,806,585,526 cr |
Credits spent on outfitting | 5,661,056,558 cr |
Credits spent on repairs | 43,820,171 cr |
Credits spent on fuel | 733,122 cr |
Credits spent on munitions | 7,857,863 cr |
Insurance claims | 75 |
Total claim costs | 493,987,606 cr |
Combat |
|
Bounties claimed | 2,436 |
Profit from bounties | 592,930,957 cr |
Combat bonds | 3,052 |
Profit from combat bonds | 788,413,098 cr |
Assassinations | 67 |
Profit from assassinations | 73,929,485 cr |
Highest single reward | 450,087 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 93 |
Lifetime fines value | 430,550 cr |
Bounties received/earned | 336 |
Lifetime bounty value | 596,700 cr |
Highest bounty issued | 92,100 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 91,569 cr |
Commodities smuggled | 54 |
Average profit | 8,324 cr |
Highest single transaction | 74,299 cr |
Trading |
|
Market network | 227 |
Trading profit | 6,800,522,154 cr |
Commodities traded | 136,612 |
Average profit | 6,974,895 cr |
Highest single transaction | 214,915,776 cr |
Mining |
|
Profits from mining | 8,349,714,134 cr |
Minerals refined | 17,505 |
Materials collected | 43,202 |
Exploration |
|
Systems visited | 6,085 |
Profits from exploration | 957,276,918 cr |
Level 2 detailed scans | 38,871 |
Level 3 detailed scans | 38,871 |
Highest payout | 9,560,391 cr |
Total hyperspace distance | 349,328 ly |
Total hyperspace jumps | 7,829 |
Max distance from start | 23,143.65 ly |
Max distance from Sol | 23,161.92 ly |
Max distance from Colonia | 23,791.67 ly |
Approximate time played | 8W 3D 3H 30M |
Passengers |
|
Total bulk passengers delivered | 4,779 |
Total VIPs delivered | 374 |
Total delivered | 5,153 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 217 |
Total profit | 2,490,305 cr |
Total rescue transactions | 59 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,787 |
Grade 1 upgrades generated | 895 |
Grade 2 upgrades generated | 955 |
Grade 3 upgrades generated | 1,043 |
Grade 4 upgrades generated | 934 |
Grade 5 upgrades generated | 960 |
Crew |
|
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 7M 41S |
Time in gunner role | 5M 25S |