CMDR szfak profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 10 308 128 574 cr |
Credits spent on ships | 2 806 585 526 cr |
Credits spent on outfitting | 5 661 056 558 cr |
Credits spent on repairs | 43 820 171 cr |
Credits spent on fuel | 733 122 cr |
Credits spent on munitions | 7 857 863 cr |
Insurance claims | 75 |
Total claim costs | 493 987 606 cr |
Combat |
|
Bounties claimed | 2 436 |
Profit from bounties | 592 930 957 cr |
Combat bonds | 3 052 |
Profit from combat bonds | 788 413 098 cr |
Assassinations | 67 |
Profit from assassinations | 73 929 485 cr |
Highest single reward | 450 087 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 93 |
Lifetime fines value | 430 550 cr |
Bounties received/earned | 336 |
Lifetime bounty value | 596 700 cr |
Highest bounty issued | 92 100 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 91 569 cr |
Commodities smuggled | 54 |
Average profit | 8 324 cr |
Highest single transaction | 74 299 cr |
Trading |
|
Market network | 227 |
Trading profit | 6 800 522 154 cr |
Commodities traded | 136 612 |
Average profit | 6 974 895 cr |
Highest single transaction | 214 915 776 cr |
Mining |
|
Profits from mining | 8 349 714 134 cr |
Minerals refined | 17 505 |
Materials collected | 43 202 |
Exploration |
|
Systems visited | 6 085 |
Profits from exploration | 957 276 918 cr |
Level 2 detailed scans | 38 871 |
Level 3 detailed scans | 38 871 |
Highest payout | 9 560 391 cr |
Total hyperspace distance | 349 328 ly |
Total hyperspace jumps | 7 829 |
Max distance from start | 23 143,65 ly |
Max distance from Sol | 23 161,92 ly |
Max distance from Colonia | 23 791,67 ly |
Approximate time played | 8W 3D 3H 30M |
Passengers |
|
Total bulk passengers delivered | 4 779 |
Total VIPs delivered | 374 |
Total delivered | 5 153 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 217 |
Total profit | 2 490 305 cr |
Total rescue transactions | 59 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4 787 |
Grade 1 upgrades generated | 895 |
Grade 2 upgrades generated | 955 |
Grade 3 upgrades generated | 1 043 |
Grade 4 upgrades generated | 934 |
Grade 5 upgrades generated | 960 |
Crew |
|
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 7M 41S |
Time in gunner role | 5M 25S |