CMDR sesim profile
(Diamondback Explorer)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 9,422,671,608 cr |
Credits spent on ships | 818,078,686 cr |
Credits spent on outfitting | 2,823,406,005 cr |
Credits spent on repairs | 38,212,320 cr |
Credits spent on fuel | 526,929 cr |
Credits spent on munitions | 10,313,710 cr |
Insurance claims | 272 |
Total claim costs | 1,341,901,339 cr |
Combat |
|
Bounties claimed | 877 |
Profit from bounties | 214,258,360 cr |
Combat bonds | 685 |
Profit from combat bonds | 3,635,698,908 cr |
Assassinations | 47 |
Profit from assassinations | 28,835,697 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 2,426 |
Lifetime fines value | 617,269 cr |
Bounties received/earned | 1,375 |
Lifetime bounty value | 219,170,250 cr |
Highest bounty issued | 7,025,100 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 126 |
Trading profit | 5,468,396,454 cr |
Commodities traded | 78,472 |
Average profit | 18,536,937 cr |
Highest single transaction | 299,764,872 cr |
Mining |
|
Profits from mining | 145,083,264 cr |
Minerals refined | 638 |
Materials collected | 9,338 |
Exploration |
|
Systems visited | 9,232 |
Profits from exploration | 808,639,648 cr |
Level 2 detailed scans | 33,703 |
Level 3 detailed scans | 33,702 |
Highest payout | 10,583,263 cr |
Total hyperspace distance | 488,061 ly |
Total hyperspace jumps | 13,119 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,080.80 ly |
Approximate time played | 9W 6D 13H 52M |
Passengers |
|
Total bulk passengers delivered | 3,334 |
Total VIPs delivered | 756 |
Total delivered | 4,090 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 121,864 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,587 |
Grade 1 upgrades generated | 379 |
Grade 2 upgrades generated | 334 |
Grade 3 upgrades generated | 382 |
Grade 4 upgrades generated | 283 |
Grade 5 upgrades generated | 209 |
Crew |
|
Crew credits earned | 30,655,383 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 10H 36M 32S |
Time in gunner role | 1H 36M 37S |