CMDR Fred89210 profile

(Beluga Liner)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8,450,683,861 cr |
Credits spent on ships | 809,989,511 cr |
Credits spent on outfitting | 1,098,870,209 cr |
Credits spent on repairs | 4,736,788 cr |
Credits spent on fuel | 169,319 cr |
Credits spent on munitions | 54,845 cr |
Insurance claims | 1 |
Total claim costs | 0 cr |
Combat |
|
Bounties claimed | 118 |
Profit from bounties | 4,360,175 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 100 |
Profit from assassinations | 4,331,828 cr |
Highest single reward | 42,830 cr |
Skimmers killed | 371 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 2,050 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 1,600 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 562,749 cr |
Commodities smuggled | 30 |
Average profit | 70,344 cr |
Highest single transaction | 476,406 cr |
Trading |
|
Market network | 94 |
Trading profit | 8,628,561,938 cr |
Commodities traded | 349,745 |
Average profit | 6,551,680 cr |
Highest single transaction | 48,075,664 cr |
Mining |
|
Profits from mining | 5,300,717 cr |
Minerals refined | 0 |
Materials collected | 14,103 |
Exploration |
|
Systems visited | 2,776 |
Profits from exploration | 2,281,613,548 cr |
Level 2 detailed scans | 41,753 |
Level 3 detailed scans | 41,753 |
Highest payout | 11,258,981 cr |
Total hyperspace distance | 90,921 ly |
Total hyperspace jumps | 4,768 |
Max distance from start | 5,489.73 ly |
Max distance from Sol | 5,513.18 ly |
Max distance from Colonia | 26,844.50 ly |
Approximate time played | 7W 2D 13H 20M |
Passengers |
|
Total bulk passengers delivered | 6,725 |
Total VIPs delivered | 0 |
Total delivered | 6,725 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 469 |
Total profit | 10,795,314 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 256 |
Grade 1 upgrades generated | 161 |
Grade 2 upgrades generated | 50 |
Grade 3 upgrades generated | 26 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 7 |