CMDR YJ_Gonzo profile
(Krait Phantom)
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 4,723,572,458 cr |
Credits spent on ships | 89,932,853 cr |
Credits spent on outfitting | 337,846,122 cr |
Credits spent on repairs | 2,640,584 cr |
Credits spent on fuel | 17,264 cr |
Credits spent on munitions | 31,261 cr |
Insurance claims | 7 |
Total claim costs | 18,965,353 cr |
Combat |
|
Bounties claimed | 40 |
Profit from bounties | 8,054,794 cr |
Combat bonds | 6 |
Profit from combat bonds | 415,254 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 142,682 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 425 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 400 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 69,141 cr |
Commodities smuggled | 8 |
Average profit | 17,285 cr |
Highest single transaction | 52,622 cr |
Trading |
|
Market network | 20 |
Trading profit | 591,720 cr |
Commodities traded | 867 |
Average profit | 13,149 cr |
Highest single transaction | 225,875 cr |
Mining |
|
Profits from mining | 171,547 cr |
Minerals refined | 80 |
Materials collected | 3,565 |
Exploration |
|
Systems visited | 8,403 |
Profits from exploration | 5,087,749,737 cr |
Level 2 detailed scans | 103,873 |
Level 3 detailed scans | 103,873 |
Highest payout | 20,050,893 cr |
Total hyperspace distance | 399,244 ly |
Total hyperspace jumps | 8,846 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 5D 6H 2M |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 77,490 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 128 |
Grade 1 upgrades generated | 31 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 31 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 15 |
Multi-Crew |
|
Total time in multi-crew | 1H 48M 44S |
Time in gunner role | 36M 27S |