Perfil de YJ_Gonzo
(Krait Phantom)
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 4.723.572.458 cr |
Credits spent on ships | 89.932.853 cr |
Credits spent on outfitting | 337.846.122 cr |
Credits spent on repairs | 2.640.584 cr |
Credits spent on fuel | 17.264 cr |
Credits spent on munitions | 31.261 cr |
Insurance claims | 7 |
Total claim costs | 18.965.353 cr |
Combat |
|
Bounties claimed | 40 |
Profit from bounties | 8.054.794 cr |
Combat bonds | 6 |
Profit from combat bonds | 415.254 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 142.682 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 425 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 400 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 69.141 cr |
Commodities smuggled | 8 |
Average profit | 17.285 cr |
Highest single transaction | 52.622 cr |
Trading |
|
Market network | 20 |
Trading profit | 591.720 cr |
Commodities traded | 867 |
Average profit | 13.149 cr |
Highest single transaction | 225.875 cr |
Mining |
|
Profits from mining | 171.547 cr |
Minerals refined | 80 |
Materials collected | 3.565 |
Exploration |
|
Systems visited | 8.403 |
Profits from exploration | 5.087.749.737 cr |
Level 2 detailed scans | 103.873 |
Level 3 detailed scans | 103.873 |
Highest payout | 20.050.893 cr |
Total hyperspace distance | 399.244 a.l. |
Total hyperspace jumps | 8.846 |
Max distance from start | 65.248,48 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 6W 5D 6H 2M |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 77.490 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 128 |
Grade 1 upgrades generated | 31 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 31 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 15 |
Multi-Crew |
|
Total time in multi-crew | 1H 48M 44S |
Time in gunner role | 36M 27S |