CMDR the_hunter_087 profile
(Krait Phantom)
Federation: Lieutenant
Empire: Master
Balance |
|
---|---|
Current assets | 1,538,429,851 cr |
Credits spent on ships | 829,778,213 cr |
Credits spent on outfitting | 2,836,091,398 cr |
Credits spent on repairs | 5,105,129 cr |
Credits spent on fuel | 184,185 cr |
Credits spent on munitions | 965,691 cr |
Insurance claims | 23 |
Total claim costs | 53,219,277 cr |
Combat |
|
Bounties claimed | 731 |
Profit from bounties | 148,216,120 cr |
Combat bonds | 169 |
Profit from combat bonds | 20,671,710 cr |
Assassinations | 24 |
Profit from assassinations | 17,336,655 cr |
Highest single reward | 387,060 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 203,268 cr |
Bounties received/earned | 83 |
Lifetime bounty value | 60,250 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 241,602 cr |
Commodities smuggled | 34 |
Average profit | 18,585 cr |
Highest single transaction | 63,938 cr |
Trading |
|
Market network | 60 |
Trading profit | 203,372,193 cr |
Commodities traded | 10,493 |
Average profit | 1,255,384 cr |
Highest single transaction | 15,304,880 cr |
Mining |
|
Profits from mining | 141,287,586 cr |
Minerals refined | 1,222 |
Materials collected | 9,341 |
Exploration |
|
Systems visited | 2,887 |
Profits from exploration | 322,338,266 cr |
Level 2 detailed scans | 10,806 |
Level 3 detailed scans | 10,805 |
Highest payout | 9,520,251 cr |
Total hyperspace distance | 217,447 ly |
Total hyperspace jumps | 4,007 |
Max distance from start | 25,898.26 ly |
Max distance from Sol | 25,930.24 ly |
Max distance from Colonia | 23,669.99 ly |
Approximate time played | 4W 1D 5H 17M |
Passengers |
|
Total bulk passengers delivered | 3,668 |
Total VIPs delivered | 4,514 |
Total delivered | 8,182 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 52,677 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 882 |
Grade 1 upgrades generated | 180 |
Grade 2 upgrades generated | 166 |
Grade 3 upgrades generated | 186 |
Grade 4 upgrades generated | 182 |
Grade 5 upgrades generated | 168 |
Crew |
|
Crew credits earned | 146,099,186 cr |
Crew hired | 6 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 13H 34M 14S |
Time in gunner role | 9M 3S |
Time in fighter con role | 6M 5S |