CMDR Zuriel Dawnbringer profile
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 32,523,447,529 cr |
Credits spent on ships | 2,111,094,012 cr |
Credits spent on outfitting | 4,420,318,190 cr |
Credits spent on repairs | 42,290,495 cr |
Credits spent on fuel | 1,089,482 cr |
Credits spent on munitions | 2,518,013 cr |
Insurance claims | 17 |
Total claim costs | 168,926,424 cr |
Combat |
|
Bounties claimed | 14,493 |
Profit from bounties | 639,616,407 cr |
Combat bonds | 2,437 |
Profit from combat bonds | 108,077,850 cr |
Assassinations | 125 |
Profit from assassinations | 15,876,853 cr |
Highest single reward | 1,678,218 cr |
Skimmers killed | 185 |
Crime |
|
Fines issued | 198 |
Lifetime fines value | 16,646,444 cr |
Bounties received/earned | 79 |
Lifetime bounty value | 90,765 cr |
Highest bounty issued | 10,745 cr |
Smuggling |
|
Black market network | 47 |
Black market profit | 186,358,201 cr |
Commodities smuggled | 15,299 |
Average profit | 922,565 cr |
Highest single transaction | 20,261,696 cr |
Trading |
|
Market network | 429 |
Trading profit | 26,931,620,014 cr |
Commodities traded | 586,232 |
Average profit | 8,322,503 cr |
Highest single transaction | 1,299,400,968 cr |
Mining |
|
Profits from mining | 15,717,151,194 cr |
Minerals refined | 20,550 |
Materials collected | 44,831 |
Exploration |
|
Systems visited | 22,053 |
Profits from exploration | 5,683,846,927 cr |
Level 2 detailed scans | 142,505 |
Level 3 detailed scans | 692,707 |
Highest payout | 19,201,701 cr |
Total hyperspace distance | 1,201,066 ly |
Total hyperspace jumps | 32,531 |
Max distance from start | 65,480.80 ly |
Max distance from Sol | 65,537.59 ly |
Max distance from Colonia | 46,516.59 ly |
Approximate time played | 29W 4D 3H 55M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 78 |
Total delivered | 82 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6,362 |
Total profit | 234,426,760 cr |
Total rescue transactions | 39 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3,548 |
Grade 1 upgrades generated | 532 |
Grade 2 upgrades generated | 368 |
Grade 3 upgrades generated | 563 |
Grade 4 upgrades generated | 690 |
Grade 5 upgrades generated | 1,395 |
Crew |
|
Crew credits earned | 44,192,274 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |