CMDR AE Guardian profile
(Krait MkII)
Federation: Midshipman
Empire: Master
Balance |
|
---|---|
Current assets | 632,025,916 cr |
Credits spent on ships | 40,979,766 cr |
Credits spent on outfitting | 229,938,462 cr |
Credits spent on repairs | 705,013 cr |
Credits spent on fuel | 93,468 cr |
Credits spent on munitions | 261,703 cr |
Insurance claims | 21 |
Total claim costs | 16,460,747 cr |
Combat |
|
Bounties claimed | 234 |
Profit from bounties | 5,083,370 cr |
Combat bonds | 4 |
Profit from combat bonds | 422,652 cr |
Assassinations | 12 |
Profit from assassinations | 3,138,372 cr |
Highest single reward | 217,802 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 21,368 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 75,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 54,290 cr |
Commodities smuggled | 13 |
Average profit | 7,756 cr |
Highest single transaction | 27,708 cr |
Trading |
|
Market network | 16 |
Trading profit | 241,825,137 cr |
Commodities traded | 751 |
Average profit | 5,757,741 cr |
Highest single transaction | 91,906,916 cr |
Mining |
|
Profits from mining | 253,399,607 cr |
Minerals refined | 713 |
Materials collected | 4,899 |
Exploration |
|
Systems visited | 2,152 |
Profits from exploration | 310,645,276 cr |
Level 2 detailed scans | 5,822 |
Level 3 detailed scans | 5,841 |
Highest payout | 27,634,079 cr |
Total hyperspace distance | 157,618 ly |
Total hyperspace jumps | 2,576 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,705.84 ly |
Approximate time played | 1W 2D 6H 22M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 69 |
Total delivered | 81 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 29,930 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 200 |
Grade 1 upgrades generated | 62 |
Grade 2 upgrades generated | 66 |
Grade 3 upgrades generated | 41 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 58,912,806 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 24M 2S |