CMDR FullmetalDE profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,677,827,095 cr |
Credits spent on ships | 974,538,556 cr |
Credits spent on outfitting | 1,136,484,125 cr |
Credits spent on repairs | 3,459,188 cr |
Credits spent on fuel | 211,629 cr |
Credits spent on munitions | 173,653 cr |
Insurance claims | 7 |
Total claim costs | 40,577,248 cr |
Combat |
|
Bounties claimed | 35 |
Profit from bounties | 4,772,595 cr |
Combat bonds | 16 |
Profit from combat bonds | 1,184,435 cr |
Assassinations | 2 |
Profit from assassinations | 943,364 cr |
Highest single reward | 147,955 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 81,004 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 2,000 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 57 |
Trading profit | 765,010,094 cr |
Commodities traded | 26,626 |
Average profit | 4,872,676 cr |
Highest single transaction | 160,487,680 cr |
Mining |
|
Profits from mining | 545,253,796 cr |
Minerals refined | 2,040 |
Materials collected | 4,812 |
Exploration |
|
Systems visited | 7,944 |
Profits from exploration | 1,305,965,966 cr |
Level 2 detailed scans | 48,948 |
Level 3 detailed scans | 48,948 |
Highest payout | 19,672,516 cr |
Total hyperspace distance | 461,909 ly |
Total hyperspace jumps | 8,849 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 4W 6D 23H 1M |
Passengers |
|
Total bulk passengers delivered | 45 |
Total VIPs delivered | 1,026 |
Total delivered | 1,071 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 203,500 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 289 |
Grade 1 upgrades generated | 68 |
Grade 2 upgrades generated | 64 |
Grade 3 upgrades generated | 67 |
Grade 4 upgrades generated | 59 |
Grade 5 upgrades generated | 31 |