CMDR Goldor profile
(Type-8 Transporter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 15,073,322,076 cr |
Credits spent on ships | 2,761,712,694 cr |
Credits spent on outfitting | 6,866,587,013 cr |
Credits spent on repairs | 54,727,755 cr |
Credits spent on fuel | 2,262,626 cr |
Credits spent on munitions | 20,057,398 cr |
Insurance claims | 72 |
Total claim costs | 561,432,766 cr |
Combat |
|
Bounties claimed | 6,188 |
Profit from bounties | 415,224,459 cr |
Combat bonds | 11,276 |
Profit from combat bonds | 534,786,716 cr |
Assassinations | 71 |
Profit from assassinations | 33,899,082 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 423 |
Crime |
|
Fines issued | 2,301 |
Lifetime fines value | 4,589,373 cr |
Bounties received/earned | 6,301 |
Lifetime bounty value | 374,258,850 cr |
Highest bounty issued | 4,336,900 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 3,593,831 cr |
Commodities smuggled | 2,380 |
Average profit | 57,045 cr |
Highest single transaction | 686,991 cr |
Trading |
|
Market network | 633 |
Trading profit | 11,278,589,082 cr |
Commodities traded | 1,245,846 |
Average profit | 2,424,460 cr |
Highest single transaction | 382,433,664 cr |
Mining |
|
Profits from mining | 3,647,531,016 cr |
Minerals refined | 23,027 |
Materials collected | 56,898 |
Exploration |
|
Systems visited | 11,558 |
Profits from exploration | 1,070,030,673 cr |
Level 2 detailed scans | 28,195 |
Level 3 detailed scans | 53,490 |
Highest payout | 18,307,229 cr |
Total hyperspace distance | 652,315 ly |
Total hyperspace jumps | 22,624 |
Max distance from start | 65,547.87 ly |
Max distance from Sol | 65,592.80 ly |
Max distance from Colonia | 46,518.36 ly |
Approximate time played | 44W 3D 21H 27M |
Passengers |
|
Total bulk passengers delivered | 1,583 |
Total VIPs delivered | 283 |
Total delivered | 1,866 |
Total ejected | 265 |
Search and Rescue |
|
Total items rescued | 259 |
Total profit | 6,285,675 cr |
Total rescue transactions | 70 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 3,817 |
Grade 1 upgrades generated | 422 |
Grade 2 upgrades generated | 534 |
Grade 3 upgrades generated | 853 |
Grade 4 upgrades generated | 1,000 |
Grade 5 upgrades generated | 1,008 |
Crew |
|
Crew credits earned | 513,344,381 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 6M 58S |